Jobsworth Weekly
Congratulations! As an upstanding member of the community, and since Simon had a stroke last Friday, you have been made the interim editor-in-chief of our fine village newsletter, Jobsworth Weekly.
Congratulations! As an upstanding member of the community, and since Simon had a stroke last Friday, you have been made the interim editor-in-chief of our fine village newsletter, Jobsworth Weekly.
The Wandering Duelist is a single-player, narrative-driven adventure game that tells a story of love, conflict and reckless actions. The story takes place on a small and lively planet, where its residents carry on their daily activities that often pose dangers and obstacles for the player.
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
Unforgettable You is a contemplating platformer game about love.
This is a narrative-based psychological horror game where the apocalypse itself is just the beginning of The Endarkenment. Explore the enigmatic lands of Antarctica and its surrounding areas all while the world ends.
IVRI is a space-station exploration game in which you navigate an eerie, abandoned space station, piecing together the puzzle of the missing crew and uncovering the secrets hidden within the ship's walls.
DOT’S HOME is a single-player, 2D, narrative-driven video game that follows a young Black woman in Detroit living in her grandmother’s beloved home, as she travels through time to relive key moments in her family’s history where race, place, and home collide in difficult choices.
Closer the Distance is a slice-of-life sim that tells a deeply emotional story about the connections between family and friends in the face of tragedy. Unearth long kept secrets, repair strained relationships, and help your loved ones move on.
"They Can Hear Us," the first episode, narrates horror stories that interact with you through the microphone, playing on the fear of whoever is listening.
A narrative horror mystery game in which you take the role of a new gatekeeper in a small town with a rumor of a monster in the forest. Manage the gate, interact with townsfolk, make decisions, and patrol around the town.
"FRITE MEDIUM" est un jeu narratif coopératif à 2 joueurs : Fred, un tenancier de fritkot, et son défunt père, Gaston, un ancien taximan, doivent apprendre à communiquer en brisant la frontière entre le monde des morts et des vivants afin d'élucider le mystère autour de la disparition de Gaston.
It’s the 1920s and the world’s foremost detective is about to embark on his most challenging case yet. Thankfully, in this world that’s not quite like our own, there’s nobody better to crack the case than the great detective and gentleman giraffe, Lord Winklebottom.
AD 673. Camelot has fallen. The Round Table must rally to save King Arthur. Narrative strategy game from the creators of 80 DAYS, with elegant tactics and a unique, dynamic story every time you replay.
Elio is a boy who deals with reality through imagination. He finds himself trapped in a dark dungeon mirroring his thoughts. This wordless puzzle platformer tells a story through memory shards. Only by gathering them, he hopes to break free.
Consumers have power. A short walking simulator game that makes you think a little about how we usually consume.
Roleplaying on the edge of a system in crisis. You are an escaped android, with a malfunctioning body, a price on your head and no memory of your past. Get a ship, find a crew, and keep both running as you navigate the shifting landscape of the Starward Belt. Can you build refuge among the stars?
Forgotten Fields is a cozy narrative game about Sid - a struggling writer who travels back to his childhood home one last time before it's sold off. Visit old friends, relive memories, solve puzzles and play through sections of Sid's book in this warm game about nostalgia and the passage of time.
Life of Fly 2 features 13 short stories each revolving around the life and weird thoughts of another fly. Be prepared to experience some very unusual content, some interesting thoughts that go way beyond the normal life of a fly, and some entertaining short stories with a twist.
Quarantined inside an airlock. No memories. No way out. The remaining crew thinks there’s something wrong with you, but the Voice says it’ll help you escape. Navigate volatile conversations & unravel mysteries in this narrative adventure about trust, self-destruction, & shifting identities.
Suffer to Please is an adult narrative-driven visual novel that follows the heroine as she is dragged into a world of sexual slavery, where she's trained that her body is a toy for others to use and any act of hesitation or disobedience is swiftly punished.
Jack Nelson, a 24-year-old fire lookout, transferred to a new outpost. As he settled into his new home, he couldn't shake the feeling that something was off, little did he know what was transpiring down in Ironbark State Park.
In 1935, Yonezo Okita left his home in Japan and began a new life in Canada. Then war and state-sanctioned racism changed everything—he became the enemy. His grandson leads us on an interactive virtual pilgrimage through an emotional geography of immigration and family to recover what was lost.
'Beneath the Woods' is a stylized, narrative-focused 3rd person mystery / horror / puzzle game about a young man in a race against time to investigate the disappearance of his younger sister. What he stumbles upon is something far more sinister than he could ever imagined.
A mystifying puzzle game that weaves a profound tale exploring the essence of life and family bonds. Immerse yourself in the narrative, as it unfolds through the eyes of Nala, a young girl trapped within a haunted house, accompanied by an unexpected ally, Mr. G.
Freddie’s hard drive has crashed, losing all his old memories with it, but Adieu Lost and Found Interactive Explorer (A.L.F.I.E.) will help Freddie get them back! Some Goodbyes We Made is a minigame collection with unique and shifting mechanics – relive old memories, and practice how to say goodbye.
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Guitar Zeros is a narrative deck builder where your goal is to help a DIY Punk band survive their road trip on the way to the Battle of The Bands! Draw cards against story situations on the road with a unique system that mashes up deck building, narrative & blackjack! Hit me baby one more time!
Hollow Home is an isometric narrative RPG, told from the perspective of a teenager trapped inside an occupied city. Learn survival skills, build relationships, and face tough choices as each passing day brings new tragedies and destruction to your childhood home.
It's you, your car and the road. As you drive across the USA, people take notice. But nobody knows where you'll end up - not even you.
KHATYRKA: Prelude is a narrative third-person shooter that follows the story of Gadzhi, a military defector who must cross the vast and hostile Khatyrka Steppe in escape of his former comrades. Explore the vast, arid steppe on horseback and survive intense combat encounters.
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