Enigma Code: Prologue
"Enigma Code: Prologue" - a small science fiction game where you act as an artificial intelligence. Help CEO uncover the mystery of catastrophic failure in the most protected part of the virtual environment.
The top results based on the latest update are Still Heroes [Score: 1.0], Forbidden: A First's Obsession [Score: 1.0] and Melbourne: Route 96 [Score: 1.0] The top rated games you can find here are Gorogoa [SteamPeek Rating: 9.7] ranked #25, Looking Up I See Only A Ceiling [SteamPeek Rating: 7.2] ranked #7 and A Mortician's Tale [SteamPeek Rating: 5.2] ranked #29 Also don't forget to check the newest releases Meat Girl [Release date: 2026-09-19] ranked #12, Naomi’s End [Release date: 2026-07-14] ranked #15 and Prison of Lies [Release date: 2026-07-08] ranked #26 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Hostil [SteamPeek Rating: 4.8] ranked #16, halfmoon [SteamPeek Rating: 4.8] ranked #17 and Gorogoa [SteamPeek Rating: 9.7] ranked #25.
"Enigma Code: Prologue" - a small science fiction game where you act as an artificial intelligence. Help CEO uncover the mystery of catastrophic failure in the most protected part of the virtual environment.
A digital comic about the story of Emeline. She tries to live her dream of being a superheroine after her friends decided to change their career paths. A gentle and moving story, drawn by hand.
Meet Nemesis; Ascendent being and terminally bored. Until the shimmer at the end of Creation, known as the Void, becomes her fixation - and her undoing. A short linear visual novel with gorgeous hand-painted illustrations; a mythic tale of curiosity and consequences.
Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction - and a polaroid camera.
"Noodles are the food of solitude." Trapped by agoraphobia and social anxiety, your only friend is Samantha. She is your courage to open the door. But in a room of broken mirrors, who is actually speaking? A short psychological visual novel about isolation and the lies we tell ourselves.
Wander through a secret lair. Help a young supervillain move out of his lifelong home. Think about your past, and his uncertain future. The third entry in the Violence series.
My dream is a Lost Memory is a short interactive story about having Déjà vu, realizing that this Déjà vu came to you because of a dream, and then wondering if that dream is actually a memory. It's a story about work, limitations and self-respect.
A short psychological adventure about a stressed girl who wants to explore her ceiling.
MicroCrawl is a bite sized point and click adventure game presented from a 2D first person perspective that brings memories of 80s home computer dungeon crawlers. Navigate your way through a dark fantasy world that includes three distinct adventures, and prepare to uncover the secrets around you.
Your end is my beginning. A short psychological visual novel with exploration and puzzle elements... it already lays shattered.
“A Lozenge” is a short interactive story about a mother-daughter road trip and motion sickness, dedicated to children of divorce.
At first glance, your everyday life with your younger sister seems uneventful—going to school together, chatting, living side by side. But within that endless cycle of calm routines, could those seemingly insignificant actions be quietly changing your fate?
𓍊𓋼𓍊𓋼𓍊 Meat Girl is a lesbian visual novel about a girl searching for her mentally ill roommate in cold mountains filled with meat 𓍊𓋼𓍊𓋼𓍊
You wake up in a maintenance room, alone. Your partner's journal is out in the open. You probably shouldn't read it.
An existential drama in handmade clay animation. Game writer Eric is replaced by AI. He loses everything, and it's the best thing that's ever happened to him.
Naomi wakes decades older in a house she does not recognize, and discovers that escape may cost the future.
Hostil is a short emotional interactive tale about a young astronaut who has crashed on a extremely dangerous planet. No one will come to rescue him and his only hope is to move forward.
halfmoon is a short adventure game set in an information center for the dead before they move on.
Witness to Mass Incarceration is a narrative-driven interactive story based on my life in federal prison. It is a brutally honest portrayal of the lack of humanity, how our lives inside are at risk every day, and the place you are forced to go within yourself to survive.
A dark, whimsical, and absurd interactive comic by artist Ida Hartmann, exploring the despair and loneliness of a young woman living alone through a long summer in Copenhagen.
Misgiven is an emotional sci-fi adventure about the lump in your throat. Stranded in a city veiled in toxic fog, take on a stranger's mask to survive. Wrestle with your thoughts in a tangible dialogue system. Struggle to keep up the facade, or dare to drop it, to find allies as a harbinger of doom.
Aileen was an ordinary village girl. However, after she been cursed on by a weird man, everything changed…
BLINC: Requiem is a dark sci-fi visual novel told through 3 interconnected stories, revealing the origins of the BLINC universe and setting the stage for the upcoming space dogfighting roguelite BLINC: Quantum Rogue.
It's a choice-oriented story game. Play as a group of underground workers who fight in the dark, and stage a treacherous spy war story in Nanjing during World War II. How will you respond to identity crises, betrayals, and collapsed beliefs? Loyalty or betrayal, abandon others or be abandoned...
A Field of Flowers and Stars is a simple mouse or keyboard-based visual novel.
Gorogoa is an elegant evolution of the puzzle genre, told through a beautifully hand-drawn story designed and illustrated by Jason Roberts. Winner of Debut Game at the 2018 BAFTA Games Awards, as well as Best Mobile Game and the Innovation Award at the GDC 2018 Choice Awards.
In this short visual novel, four prisoners on death row are cleared of all charges. But the prison has a quota to meet. The four are put in a room and asked to decide among themselves over the course of an hour... who will be the one to die?
Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation
An existential horror visual novel. Play as a voice inside a troubled mind. Identify her cognitive distortions, shift her perspective, and win the debate that decides whether she lives or dies.
A Mortician's Tale is a short, story-driven game about a mortician tasked with running a funeral home.
I Need To Leave is a point-and-click escape game. The door is never locked, yet you keep returning to where you started. Search for clues and find the right way to leave this shared apartment of anthropomorphic animals.
What Acts up is a psychological realism narrative adventure about social anxiety. Make choices, act under time pressure, and interact with shifting windows as Lin Mo’s fear and self-doubt invade the desktop. Some choices cannot be made, and some words simply refuse to come out.
What if you could create your own constellations? A love story about Asian American identity, mental health, and stargazing.
Late Bird is a short interactive story about birds, movies, suicidal thoughts and not growing up in time.
A homage to the gritty fiction of the ’90s. “RAKKA: WAKE 01 - SOOT” unfolds as an episodic, linear visual novel that blends paper-cut style comics, animation, music and dialogue into a slow-burn mystery thriller that dares you to dig deeper — even when you really, really shouldn’t.
When someone takes their own life, the pain doesn't end with them. It passes to those left behind. A short story about the guilt, anger and unanswered questions of the people who stay.
A short and deeply emotional game experience where life itself is presented through a unique perspective.
Promote your game here: [email protected]