横断異道-The Crosswalk Anomaly
Crosswalks you must not cross—unless something is wrong.
The top results based on the latest update are Whispers to Remember - The New Year [Score: 0.8], Fears to Fathom - Home Alone [Score: 0.8] and Unanswered [Score: 0.8] The top rated games you can find here are Spooky's Jump Scare Mansion [SteamPeek Rating: 8.4] ranked #20, Fears to Fathom - Home Alone [SteamPeek Rating: 7.6] ranked #2 and the static speaks my name [SteamPeek Rating: 6.9] ranked #5 Also don't forget to check the newest releases [Stories to Tell] The Stoneville Incident [Release date: 2026-07-14] ranked #18, Silency: Cube 666 [Release date: 2026-07-14] ranked #32 and Psalm 2 [Release date: 2026-05-21] ranked #33 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Serena [SteamPeek Rating: 6.5] ranked #14, Analog - Skin off [SteamPeek Rating: 5.4] ranked #16 and [Stories to Tell] The Stoneville Incident [SteamPeek Rating: 4.8] ranked #18.
Crosswalks you must not cross—unless something is wrong.
Emily Carter, a 25 year old preparing a rented house for New Year’s Eve, arrives one day early. What begins as a quiet night soon becomes something she was never meant to remember.
Fears to Fathom is an episodic psychological horror game where each episode unveils a short story narrated by the ones who survived.
You wake up in a strange place, not knowing who you are, where you are, or how you got here. Trapped in an environment that twists to break your sanity, your only way out is to delve into the unknown and face the horrors of a past your mind is trying to hide.
Trapped in the endless halls of a pharaonic tomb. Watch every change, then choose to step forward or turn back. Each decision shapes six cursed seals: edge closer to freedom or lose them all in a suffocating psychological horror.
A dark/sad/weird/funny first person exploration game. You play a man on his last night alive as he obsesses over a mysterious painting. More of a story game in that it emphasizes mood and character over gameplay. Takes ten minutes to play and has "next-gen" features like a shrimp tank.
A short FREE First Person Horror-Adventure on a single Floor. Explore the Floor and try to solve the riddles. But don't get too deep into it. You don't know what you'll find. There are only englisch subtitles. Sorry.
Experience the liminal world of the backrooms through a VHS camera, immersing into a mysterious story and wandering the dream-like structures... Might there be something following you?
A short first-person horror game. An accident cripples your submarine while trying to find the wreck of the Titanic. In the darkness, you must restore life-support systems through tense puzzles, only to discover that you are not alone.
Nothing but the stink of old, moist carpets, the madness of mono-yellow, and the blinding light of fluorescent bulbs at maximum hum-buzz. Over 600 million sq. miles of randomly segmented rooms. God save you if you hear something wandering nearby, because it sure as hell has heard you.
The Backrooms: Unbounded is a Free Simple Linear single player first person body camera horror game based on the backrooms. You take the role of a police officer who noclips out of reality while on duty. Will you make it out alive?
The Place Beneath the Mind is a first-person game inspired to the "Backrooms" centered on the exploration of liminal and surreal environments, combining Metroidvania, puzzle, and mystery elements with a background story gradually uncovered through exploration, notes, and player exploration choices.
Explore an abandoned liminal space. Uncover dark secrets through eerie exploration and environmental storytelling. Evade unpredictable supernatural entities and face psychological horror. Will you reveal the truth or become another lost soul?
A newly unearthed pyramid draws explorers from around the world. As a seasoned tomb raider, you join the race for its hidden treasures. But something ancient stirs in the dark. Will you claim the prize—or be buried with the curse?
How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games.
A first person ritual horror where every puzzle you solve awakens the priest Khamut and tightens the curse on you.
Skin Off is an analog horror game where you play as a teenager spending a summer night alone at your uncle’s house. As you wait for your friends to arrive the next day, a strange message is broadcasted on national television, signaling the start of a nightmare you can’t escape.
DISTURBING FEARS is an episodic psychological horror game based on true events that immerses players in haunting narratives.
"Stories to Tell" Is a psychological horror game series developed by a 16 year old were each installment is based on a dream/nightmare that I, the developer, have experienced. This is a game you wouldn't want to miss...
A 22 year old student arranges to meet an online seller at their home to pick up an item. At first, everything seems normal, but as she steps through the door, an eerie feeling creeps in. What was supposed to be a simple purchase soon turns into an experience she will never forget.
Can you survive 1000 rooms of cute terror? Or will you break once the cuteness starts to fade off and you're running for your life from the unspeakable hideous beings that shake and writhe in bowels of this house? They wait for you, they wait and hunger for meeting you.
Experience psychological horror in a large abandoned hospital. Hide, explore and survive from a mysterious creature living in the ruins of this hospital.
I went to school that night to pick up something I forgot... Aim for class 1 of 6th grade, and if there are no abnormalities, go up the stairs, and if there are any abnormalities, go down the stairs.
Silent Wounds is an episodic psychological horror anthology. Each episode offers a compact and intense narrative experience. In this first episode, a man returns home and trades reality for the dangerous, silent obsession with a perfect doll.
A missing person left behind only a book. First-person psychological horror.
Do you remember? Those "rules" we made for the walk home. In the eighth grade, the rule I set for myself was: "I can only stay in the dark for five seconds." A silent Japanese night. You must reach the next pool of light before the five seconds are up. Can you make it back home safely?
Can you solve the mystery of the Beast of Gozdary?
Find a way out before you become a permanent part of the game. Your childhood nightmares have found you. Trapped in the endless, eerie playrooms of the Backrooms.
Explore a mysterious abandoned bunker and find notes that paint a disturbing picture.
The Last Day of Orion Theatre is a short first-person horror game set in an old cinema. Work the final shift before renovation, complete tasks, explore the building, use terminals, check security cameras, and uncover what's really happening.
Wander long creepy corridors in search for answers in this short and jumpscare filled game.
A submarine touring the Titanic has gone missing. As part of the coast guard, you have been called in to locate and rescue the crew before their oxygen runs out.
Find the exit inside a giant mechanical cube of 216 rooms that rotates and rebuilds itself. Every door may lead toward survival, or send you straight into death. Read counters, deduce the rules, and decide whether the next door can still let you leave alive.
First-person psychological horror where the elevator is the only safe place. Each floor is a new reality. Each floor has a new inhabitant. Find it to continue your descent downward.
The first truly infinite Backrooms game. Explore a seamless, procedurally generated world with a seed system across interconnected environments. No loading screens. No boundaries. Just fluorescent lights and something waiting in the dark.
A horror game about escaping from a mysterious place after a chilling encounter in the woods. Explore, stay quiet, and make tough choices as you search for a way out.
Play through a common childhood fear about turning the lights off and going to bed.
Promote your game here: [email protected]