NZ78
A short atmospheric sci-fi story told through text and ink-wash images, as New Zealand faces strange events beyond explanation.
The top results based on the latest update are Your Future Self [Score: 0.9], Thorns: Adlia [Score: 0.9] and Interactive Empathy [Score: 0.8] The top rated games you can find here are OPUS: The Day We Found Earth [SteamPeek Rating: 6.3] ranked #29, Some Goodbyes We Made [SteamPeek Rating: 5.0] ranked #13 and Guilt Free [SteamPeek Rating: 4.9] ranked #11 Also don't forget to check the newest releases Road to Karatl [Release date: 2025-10-06] ranked #31, Invisible Wall [Release date: 2025-06-19] ranked #6 and The Gods of the Red Planet [Release date: 2025-03-11] ranked #23 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Some Goodbyes We Made [SteamPeek Rating: 5.0] ranked #13, All You Can Eat [SteamPeek Rating: 4.5] ranked #15 and OPUS: The Day We Found Earth [SteamPeek Rating: 6.3] ranked #29.
A short atmospheric sci-fi story told through text and ink-wash images, as New Zealand faces strange events beyond explanation.
Your Future Self is a 1-2 hour long story-driven experimental text adventure with unique conversational mechanics, time loop based gameplay, and an emotionally gripping time travel mystery set against the backdrop of a darkly realistic vision of our world ravaged by climate change.
Thorns: Adlia is a kinetic visual novel about the fictional city of Ocean 17 and the mysterious artificial intelligence Adlia.
Two small experimental games made as part of a one-week game workshop in Zagreb, Croatia, as part of a project called "Interactive Empathy - Citizenship & Storytelling in Video Games". Inside is also a documentary video about the workshop, as well as a booklet about the whole project.
A short, melancholic sci-fi visual novel told through text and ink-wash images, where Naomi wakes in an impossible world and searches for a way back.
Thorns. Police never sleeps is a kinetic visual novel about an alternative future. After global warming, cities were separated by a giant ocean. Our story begins in one of these cities.
An interactive horror story based on a reality everyone eventually faces. Make choices to confront someone trying to enter your home - and uncover who they are.
Penrose is a non-linear interactive novella unlike anything you've played before. Scroll forwards and backwards through an ever-changing story. Manipulate the environment, explore every possibility, and unravel the mystery at the heart of everything.
A short and linear Crossover staring Alice Lorange, Alt.Lorange, Alex, Denis, Nuri, Taralise and Chiko! With “crashes” and QTEs!
“A Lozenge” is a short interactive story about a mother-daughter road trip and motion sickness, dedicated to children of divorce.
Enter a dystopian typing contest where speed, accuracy, and obedience are measured. Type carefully. Continue when instructed. Pay attention. GLORY TO THE HAND THAT NEVER SHAKES.
Guilt Free is a visual novel crossed with a point and click made to offer perspective on mental health and eating disorders. Navigate a couple's rocky relationship and encounter "flaws" or "quirks" that may actually be symptomatic behaviors.
In Your Books is a short adventure game where you play the granddaughter of a bookseller. After her disappearance you'll have to take the place of your grandmother. Recommend books, learn to know the locals, solve secret mechanisms and discover where she left.
I have some memories of saying goodbye that I don't want to forget, so I turned them into 11 minigames and backed them up in this collection.
TOMORROW DON'T COME is a contextual puzzle game about depression and how it feels to be stuck.
Meet a modern hero of our times, a man so lazy he decided to quit his job and just spend his life inside an All-you-can-eat diner. As years go by, his freeloading nature becomes legend, but then a tragedy occurs - the diner is about to close down! Will he settle down and get a regular job? Never!!!
When you found a wacky program on your PC called “ChatAid”, you ended up in a chatroom. Someone needs your help.
Your brain remains your own. The body does not. After a full-body transplant, your own scent begins to feel wrong. As you try to understand why, that feeling starts to become something else. A short near-future sci-fi narrative adventure about the new questions that begin after technology saves you.
The Tenth Minute is a short narrative game told through chat and novel-style reading. Revisit a school-day memory shaped by unspoken feelings, misaligned memories, and belated understanding between three people. A youthful story with light psychological mystery, complete in around 2 hours.
Drive inside a dream, explore one of Saturn's moons, and discover the afterlife. John's Tombstone is a walking simulator; a story split in three chapters, each chapter very different from the other. It's a sci-fi story with some emotional overtones.
Dark Lovers is a short pixel art teenage romantic mistery visual novel game about a highschool prom night in 1979 which contains multiple endings and secrets.
The Appraiser is a short, first person narrative game. As an art appraiser you will sell the art collection of a dying man. Each painting is by 4 famed artist. They have a story to tell you, but only if you choose to listen.
Your team must uncover the secrets of the Terraforming Center on Mars and face an overwhelming battle for the future of the Red Planet. But remember: every choice you make will shape the outcome of this fight.
Alex, a mid-level manager from the big city, is forced to return to his home village following a family tragedy. A temporary visit soon becomes a deeply emotional trial. He will have to confront a mystical lake, put his friendships to the test, and find true love.
A new girl in town, Ashley, tries to befriend her lonely classmates. But can an unlikely group of friends of such different personalities be formed and survive? Meanwhile, the new headmaster investigates the mysteries of the school.
In this interactive narrative, you (a goblin custodian) fix up the neighborhood, help solve eccentric neighbors' problems, and uncover a dark and dangerous mystery, all while untangling the occasional drag & drop image puzzle!
Is it okay to kill 6 billion people to avenge the deaths of 2 billion? In this epic sci-fi visual novel, make tough choices to solve "impossible" problems, unlock branching paths and achieve multiple endings.
Welcome to Die by Anything! Make the right choices to survive a “normal day” in the ordinary life of a student or die trying in ways you would never imagine. Trust nothing, no one and try to survive as you figure out what's going on.
Dive into the boundless galaxy and embark on an emotional adventure! Help little robot Emeth to fulfill a century-old promise by finding Earth in order to save Mankind—so step into the spaceship, operate a deep space telescope, and find out what’s out there in the unknown.
In cities sculpted from the slag of dead worlds, love, crime and fields of farmed meat await in this digital collection of mystery and horror; a window onto a post-apocalyptic world like no other, one thousand years beyond the fall of Earth...
On the road to the sacred shrine of Karatl, lost souls entrust you with their stories. In this contemplative Visual Novel, listen to their truths and perhaps, at the journey's end, you will discover your own.
What if you could create your own constellations? A love story about Asian American identity, mental health, and stargazing.
Piece by piece, you pour your soul into the monster. This is your burden and you bear it willingly. Your friends think that this is unhealthy.
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Take an atmospheric journey in a fresh, critically acclaimed format of a hand-drawn point-and-click comic-book. When a freeloading owner of a blue Mustang drives through without paying for the ticket, Harry Hunter, freelance parking attendant, ventures inside The Lot to Make. Him. Pay. (tm).
Sequel of Old Watch
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