House of Tides
Descend into a shifting labyrinth of memories, imagined lives, and fractured identities in this first-person psychological sci-fi horror game about grief, guilt, and obsession, set inside a forgotten theatre beneath a drowned world.
The top results based on the latest update are Before the Silence Claims: In Absentia [Score: 1.1], A.S.C: RAVENRIDGE [Score: 1.1] and Ward 9 [Score: 1.1] The top rated games you can find here are lure [SteamPeek Rating: 5.6] ranked #29, The Wellmonts Case [SteamPeek Rating: 5.1] ranked #31 and CALLUS [SteamPeek Rating: 4.4] ranked #13 Also don't forget to check the newest releases HouseWarming [Release date: 2026-07-09] ranked #30, Flat 207 [Release date: 2026-05-12] ranked #21 and The Last Transmission [Release date: 2026-04-23] ranked #8 While it is tempting to play with the newest and the best, there might be some other gems in the results, like lure [SteamPeek Rating: 5.6] ranked #29, The Wellmonts Case [SteamPeek Rating: 5.1] ranked #31 and.
Descend into a shifting labyrinth of memories, imagined lives, and fractured identities in this first-person psychological sci-fi horror game about grief, guilt, and obsession, set inside a forgotten theatre beneath a drowned world.
Explore a city shaped by fragmented memories—relying solely on an old experimental radio to bend reality, repel entities, and fulfill an impossible promise. A psychological first-person survival horror with multiple endings.
You are being watched. Tested. In RAVENRIDGE, uncover the truth behind a forgotten prison as detective Ethan Ward. What begins as an investigation soon leads deep into your own mind. Are you in control, or just another subject?
Enter the minds of people who never let anyone win. Break their defenses, expose protected truths, and decide which memories the Source is allowed to keep in this sci-fi psychological horror game.
A philosophical horror experience in the Alps: As Friedrich Nietzsche confronts his own shadow, he becomes lost between layers of reality.
StillAsleep is a first-person psychological horror game where you are trapped inside your dreams that slowly begin to break, shifting and distorting as you try to find a way out.
You are called to a secluded house on a remote island to conduct a paranormal investigation. However, you find the island and the house abandoned. Or are they?
Your brain remains your own. The body does not. After a full-body transplant, your own scent begins to feel wrong. As you try to understand why, that feeling starts to become something else. A short near-future sci-fi narrative adventure about the new questions that begin after technology saves you.
You are the last operator of a remote radio station. A storm is distorting reality. You monitor transmissions. You file reports. Then a voice cuts through the static. Not yours. Not possible. Something is listening back. You answered. You shouldn’t have.
Las 5 Celdas is a short first-person psychological horror experience. Explore five impossible cells, each based on a different human fear, and face disturbing situations where there may be no perfect answer.
Explore the looping floors of your apartment building. Your surroundings change, doors lead to strange places, and something evil is trapped here with you. Can you find the exit and escape?
A new apartment. One tenant who thought his luck had finally changed. One thing certain: some places never let you settle in. A short retro horror about dark secrets and a home that was never meant to be yours.
‘SOMBRAS: negative frames’ is a first person narrative game with a focus on photography and light horror elements. Follow Shiomi, a Japanese-Spanish photography student, as she is spirited away in a dark mirror of her 2000s Japanese town and must confront fragments of her own psyche.
Callus is a story about coldness, overprotection, and indifference. It can turn your soul inside out and crawl under your skin, leaving a lasting mark. Or it may simply pass you by. It all depends on where you choose to look… and what you are willing to see.
One night at the Paradise Motel. One reporter who took a wrong turn. One thing certain: nobody checks out clean. A short retro horror inspired by 80s slasher films.
A first-person pirate horror where a haunted fisherman is drawn into the legend of the Forsaken Fleet. Follow a mysterious compass. Sail through the fog. Explore forgotten places and survive the horrors that should have stayed buried at sea.
Void Observation is a suspense-thriller set in a remote Soviet facility. Manage unstable systems, solve puzzles, operate machinery, and uncover buried secrets as you face a growing, otherworldly phenomenon. Unravel a reality-altering truth—can you survive the unknown and escape?
A psychological horror puzzle game where forgotten memories, family secrets, and haunting riddles blur the line between reality and madness.
An AI dares to dream she is human. You've been hired to put her in her place.
What was supposed to be a relaxing weekend at an island resort turns into a fight for your life, and now you’ll have to outsmart and outrun the powerful forces battling over the island’s fate
An exploration game played through a research telescope. Alone above the desert, search the night sky and catalogue what's out there: stars, galaxies, nebulae, and something that wants to be seen.
A surrealist exploration of the mind of a man trapped in a room. Part game, part short film, part disaster, Flat 207 is a cursed video game with no traditional game mechanics that takes roughly 40 minutes to finish.
You are the winter caretaker of a seaside hotel nobody visits between October and March. The owner's rules are pinned above the desk: no guests, no exceptions. Then somebody knocks — off the last bus, in the rain, with cash and no booking. You decide who gets a key, and which room.
NOT YET is a first-person psychological horror experience where silence grows heavier the deeper you go, and hesitation becomes its own consequence.
The air is poison. A liminal city is buried in toxic fog. Try to salvage what remains. Get her out.
One More Letter is a short, atmospheric narrative walking simulator about trudging through crumbling worlds while torn between two conflicting voices. Write letters to The Evaluators and choose to keep going even when you have no proof that it matters.
You will created to be tortured by a sentient job application. You will learn to live, laugh, love until the walls bleed. You will become a succulent beverage.
Look for various anomalies happening in your apartment. If you do everything correctly — time will move forward. If not — you will return. Good night.
Prediction Error is a first-person psychological meta-game. Wander a void maze of geometry and synapses under a cynical narrator's gaze. Endure the dread of high free energy, break the fourth wall, and face cognitive choices. No dopamine rewards here—only an existential stress test.
To make some money from an old man, you are asked to fish at the forbidden Shinto shrine.
Brian Lewis buys an old house, hoping for a quiet and orderly life. But on the very first night, the house begins to behave strangely... What starts as a harmless incident slowly turns into something far more terrifying... What if someone else is inside?
The Wellmonts Case is a first-person psychological horror game set in 1993, Northern Maine. As a private detective, you explore the abandoned Wellmont farm, search for clues, photograph unsettling evidence, and uncover the truth behind a family's unexplained disappearance.
Wander in the Threshold, where your memories are the key. Can you face what still lingers ? An emotional story-driven exploration game in eerie liminal spaces.
A short, atmospheric sci-fi horror experience. Explore an isolated research facility on the edge of charted space, and survive the horrors that lurk there.
Play as police officer Nathan Mercer in a story-driven psychological horror game. Explore a quiet home, uncover disturbing clues, piece together the events of the night, and unravel the mystery before the past closes in.
A compilation of two slow-paced, cosmic horror walking simulators, to be completed in under an hour. Please makes you maintain a power station and ignore the noises from the main engine, while Please Follow has you explore the trenches of a losing war, exposing your mind to visions of another world.
A first-person psychological horror where you wake, again and again, inside a facility that studies you. Each cycle the rooms change, the pattern deepens, and something begins to take shape. The longer you observe, the harder it becomes to tell where the simulation ends.
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