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Meridian Archive
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The top results based on the latest update are Scarlet Wolf [Score: 1.1], The Remission of Sins [Score: 1.1] and Prison Chain: The Unredeemed Thought [Score: 1.1] The top rated games you can find here are Critters for Sale [SteamPeek Rating: 7.0] ranked #8, Aroma [SteamPeek Rating: 5.2] ranked #12 and Molytropia: Cloud in Shape of Hurt [SteamPeek Rating: 4.7] ranked #13 Also don't forget to check the newest releasesDisease [Release date: 2026-07-14] ranked #4, Обо: Шоу Теней [Release date: 2025-12-08] ranked #10 and Side Alley [Release date: 2025-10-21] ranked #15 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Aroma [SteamPeek Rating: 5.2] ranked #12, Molytropia: Cloud in Shape of Hurt [SteamPeek Rating: 4.7] ranked #13 and.
Meridian Archive is a neo-noir crime visual novel set in the sealed world of Notus in 2008. After the disaster known as Saltification, those immune to the disease begin losing their memories—and themselves. Follow a band of Nomads through a violent, surreal world to uncover what went wrong.
If you're ready to run and play a deadly game of hide-and-seek, then come on in and make yourself at home. Behind the door, endless oppressive corridors, filthy walls, deadly traps, and a ravenous creature eagerly waiting to get up close and personal with you await.
The Remission of Sins is a fully-voiced, multi-ending short horror visual novel. Depending on the player’s choice, it branches to 12 different endings.
A text-driven psychological horror visual novel. You wake up in a strange living room. Two silent men stand beside you. On the wall, blood writes: “Confess your sins, and you shall be redeemed.” Every choice changes the ending. Over 80,000 words in the base game, plus 4 standalone character DLCs.
"Disease" is a nonlinear visual novel in the psychological horror genre. The Yellow Man pierces the night in search of a new victim. Can you stop him before it's too late?
Have a human MEATGRINDER with Obi the freelance hitman! Fulfill contracts all over the planet, open a beer, turn off your brain: it's time to kill and solve the financial problems of Obi and her peculiar family!
Horror thriller visual novel written by cult director Ruggero Deodato. A cannibal story in three episodes. Embark on a challenging journey, where every choice has a price and consequences. Will you be able to reach the end without getting your soul devoured? Dare to decide!
"KARA" is a visual novel following an ordinary high schooler whose life slowly spirals into a nightmare. Sleep deprivation, a tragic chain of events, and dark secrets will force you to question reality itself.
Step into a noir-inspired world of mystery, humor, and the supernatural in 9 Lives, a visual novel where your choices shape the story. Solve puzzles, uncover secrets, and navigate branching dialogue in a stunning black-and-white art style. Will you crack the case or get lost in the shadows?
"I Want to Be a Werewolf" is a text-based adventure where you can enjoy the detective elements of the Werewolf game and the stories of the characters.A strange room when you wake up. "werewolf game" that starts without knowing the purpose. Mystery & suspense that sees through deception.
This is a simple story about young people, about the aroma of youth and the smells of life, which can so easily be cut short by a fatal accident.Or maybe at the behest of a heartless fate.
The first of seven chapters, which will tell an amazing story about the adventures of a girl and her friends. Colorful landscapes and warm sunny atmosphere. Also, they will find the real door! And take part in the contest! Can you imagine?
You are trapped in HOPE, a masked cult where pain is salvation. Every thought is tallied. Every smile is a lie. Conform for happiness, or face your guilt to escape.
You know, my dear, it isn't safe... To wander and creep while oh so weak. In the abandoned, the rotten, the decayed. Society has forgotten you; it won't lift a finger for that which is tossed away. You're just prey that the true prowlers who lay in shadows await to feast upon.
Relive the same day without remembering it. Your choices feed four inner alter egos (Shadow, Mad, Alex, and Bully) — shaping reality, glitches, and one of 16 possible endings. The day repeats. Your mind doesn’t. Or does it?
"Fire that rocket in your pants into her from behind." Nasty and silly, comedy visual novel. You are a young mobster and your mission is to find Lolita ― of a crime syndicate. Engage with women to investigate or to just accept the temptation.
A presence lingers in the dark, waiting. It asks. It doubts. It knows. What happened? Why are you here? Do you deserve this? The answers are yours to decide. What you choose matters. Every path leads somewhere. But will you like where it takes you?
Contra Spem Spero is a text-based horror adventure with visual novel elements. Not every road leads out. You are lost deep in a twisted place — a forest one can only hope to escape.
As a psychologist, how would you handle your clients falling victim to their own phobias? Find out in this horror visual novel infused with point-and-click gameplay elements.
USSR, 1952. A psychological thriller visual novel about the still-unsolved Case No. 17, inspired by real events. Search for the murderer inside a Soviet psychiatric hospital, make choices with irreversible consequences — and don’t trust the past. Don’t trust anyone. Not even yourself.
A grim, choice-driven interactive gamebook. As the First Ranger of a fortified homestead, you must defend the last survivors from the infected, manage critical resources, and investigate a dangerous internal conspiracy. Every decision shapes the survival of the living.
Biohacker Krimson challenges Visceratum, a biological singularity brewing in the depths of the Soft City. How are the secrets of one's childhood, the rebellion of consciousness, and the plots of deranged corporations intertwined? You are here to unravel this mystery. Or forge a new one?
A claustrophobic psychological mystery visual novel. On their high school graduation day, an anonymous message draws five friends back to their empty middle school. The doors won't open, and their memories refuse to agree. A complete 1-2 hour story with three endings, built to be read twice.
It's Sara's first day of work. However, when she takes the elevator to go to the office, she suddenly finds herself on a mysterious floor. What truth lies behind these weird rooms? Will you be able to move on? Or rather... will you want to move on?
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