Agora Project is a short (5 minutes) first-person horror game, a walking simulator. It's my first game, VERY SHORT, and with some flaws. It's about a girl who was supposed to go to a party with her friends, but it ends in a tragically. I wish you like it.
Noah Baker, an 18 year old highschooler experiences unsettling occurrences while house-sitting for a media personality, little did he know what was about to unfold that night.
"They Can Hear Us," the first episode, narrates horror stories that interact with you through the microphone, playing on the fear of whoever is listening.
Jack Nelson, a 24-year-old fire lookout, transferred to a new outpost. As he settled into his new home, he couldn't shake the feeling that something was off, little did he know what was transpiring down in Ironbark State Park.
A young and promising boy applies for a job at a AAA game development company. As he starts working night shifts on probation, he experiences a series of events that could lead to no good. As the story unfolds, you will be able to choose what you would do in his place.
A 22 year old student arranges to meet an online seller at their home to pick up an item. At first, everything seems normal, but as she steps through the door, an eerie feeling creeps in. What was supposed to be a simple purchase soon turns into an experience she will never forget.
"Stories to Tell" Is a psychological horror game series developed by a 15 year old kid were each installment is based on a dream/nightmare me the developer has had. This is a game you wouldn't want to miss...
Silent Mist is a tense, atmospheric horror experience where every choice matters. Stealthily avoid lurking threats, manage scarce resources, and feel the weight of every decision. Fear doesn’t come from cheap jumpscares—it comes from you.
Step into the decaying halls of Horror Manor, an abandoned estate shrouded in mystery. With a sudden click, the doors slam shut, trapping you within its chilling embrace.
Crazy retro horror game inspired by Fears to Fathom ⛽ A midnight gas station shift becomes a paranormal nightmare. Investigate eerie occurrences, hold down the fort, and try to survive until dawn
In a remote village ravaged by the Black Death, a young man uses his late mentor's knowledge of medicinal herbs to help a desperate community, facing more than just the plague.
A story-rich psychological horror inspired by real-life experiences. Follow Emily, 23, as she moves to Brooklyn for a fresh start, but finds herself drawn into a slow spiral of obsession and control. Featuring voice acting, this atmospheric and grounded experience is deeply unsettling.
r/nosleep: The Night Shift at Paradise Valley Pool
N/A - -
To be announced
RS: 1.10
r/nosleep is a short horror game series with episodes inspired by and adapted from posts on the r/nosleep subreddit. Night Shift at Paradise Valley Pool episode is the story of a night shift pool maintenance worker and his bizarre experiences during his first day on the job.
Holly Gardner, a 19 year old on an interstate drive experiences unusual happenings that leads to an unplanned stay at a motel, little did she know what was transpiring down in Norwood Valley.
A horror walking sim that emphasizes atmosphere, tension, fear, and immersive storytelling, all heightened by well-timed jump scares. The game takes place in a village frozen in time, stuck somewhere in the mid-20th century.
Rest Stop is a short narrative-driven psychological horror game set in early 2000s Poland. What begins as a calm drive through the woods turns into something you weren’t prepared for.
You step off the marked trail and a rockfall seals your way back. You begin to follow faint signs through a darkening forest, shadowed by something that knows these woods, and learn why places like this go unreported or why no one returns...
Uncanny Tales is an episodic horror series where the real terror comes not from monsters or the supernatural, but from people. Each episode is a new unsettling story inspired by real fears and eerie situations from everyday life.
Work the night shift and uncover what haunts Lone Oak College in this short horror exploration game inspired by British folklore. Survive the horror, solve challenging puzzles, and search for your missing friend before it’s too late.
Inside SCP-167 is a first-person psychological horror game that combines investigation and puzzle-solving. Take on the role of Alex, the most experienced agent of the SCP Foundation, and explore a labyrinth of cubic rooms in order to put an end to a growing evil that is spreading throughout the area
Leak is a psychological horror game. Except when you return home your family are missing, and there is a corpse of an unknown man hanging from a ceiling in your study. Explore the house and the area, solve riddles and hide from monsters, for saving your family. Be careful - you are being watched.
GRANDFATHER is a first-person psychological horror game set in a two-room apartment. One evening, the mother brings home the long-lost father. With his return, the house is filled with oppressive anxiety and fear.
(The Lingering) Graveyard Visit is a narrative-driven, walking sim, horror game where you play as Eki, an 11-year-old boy visiting his late father's grave with his mother. There, you'll wander the graveyard while piecing together a disturbing truth.
Immerse yourself in a polished VHS style psychological horror experience, with an atmospheric first person view, branching dialogues, environmental clues, a mystery to uncover and some things that aren't quite right that will keep you questioning what's real and what's not.
Sydney Harper, a 23-year-old working at a consulting firm plans a weekend getaway to a Woodbury rental with her college friends. Little did she know what was about to unfold during their stay.
Final Outcry is a first-person horror game that centers on classified government found footage of an urban exploration trip gone wrong. As you venture further into an abandoned prison, do you have what it takes to face the horrors lurking within and reach the end of the V/H/S tape?
Carl Williams, a 15-year-old boy, finds himself alone at home one unsettling night. What begins as a quiet evening soon spirals into something far stranger. Shadows shift, silence speaks, and someone—or something—seems to know him better than he knows himself.
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