BRAINSHELL
Have you ever wondered what it would be like to become an Intercontinental Ballistic Missile? A psychological horror experience focusing on immersion, storytelling and audiovisual torment.
The top results based on the latest update are NIGHTSLINK [Score: 1.2], The Hungry Fly [Score: 1.2] and Birdwatching [Score: 1.2] The top rated games you can find here are Mouthwashing [SteamPeek Rating: 9.6] ranked #9, Don't Play This [SteamPeek Rating: 5.5] ranked #17 and The Park® [SteamPeek Rating: 5.3] ranked #21 Also don't forget to check the newest releases Don't Play This [Release date: 2026-04-14] ranked #17, CALLUS [Release date: 2026-01-26] ranked #14 and Unseen [Release date: 2025-11-21] ranked #28 While it is tempting to play with the newest and the best, there might be some other gems in the results, like CALLUS [SteamPeek Rating: 4.5] ranked #14, Don't Play This [SteamPeek Rating: 5.5] ranked #17 and The Park® [SteamPeek Rating: 5.3] ranked #21.
Have you ever wondered what it would be like to become an Intercontinental Ballistic Missile? A psychological horror experience focusing on immersion, storytelling and audiovisual torment.
You are the Nightslink. Traverse abandoned roads under cover of night. Deliver cassette tapes in a post-apocalyptic world. An atmospheric retro-3D horror adventure.
Once upon a time, there was a fly. A hungry fly. A fly with razor-sharp teeth, with a taste for dead things. This is the tale of its adventure to find something dead to devour, in a swamp where nothing dies, everything is grotesque, and every choice matters, no matter how surreal.
You came to photograph birds at Kûarasy Park. The deserted park, dead birds, and the locals with secrets suggest something darker lurks in the wilderness. Use your camera to uncover the truth behind the folklore.
Enter the depths of a silent facility as a D-Class subject. Test the limits of SCP-294, a machine that can produce any liquid imaginable. But remember: in this low-poly PS1-style nightmare, every cup has a price. A short, narrative-driven psychological horror experience.
In a fractured world where virtual drugs are used to escape reality, you’ve found the best. Or the worst. Hard to say. But your choices will have very real consequences.
The family lives in isolation, following the strict rules of the father. But the attempt to escape evil turns into a horror that grows from within.
Uncover the mystery of an arctic cargo outpost's lost crew in this horror game. Take in the frozen sea and delve into the depths of the facility, finding items and uncovering new paths with each one to learn what really happened here. But be careful, because something else might be here with you.
A narrative psychological horror settled in dreamlike spaces. Explore, observe, and listen as strange entities, cryptic clues, and discoveries pull you deeper. Inspired by Backrooms and Dreamcore. No jumpscares or chases, only the empty feeling that the world is a dream that you forgot to wake up.
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
"Fire in the Dark" is a psychological meta-horror where the eerie game on the heroine’s computer and her room merge into one world, revealing each trauma through your actions.
First Person Psychological Horror. Addicted to virtual ecstasy, trapped in digital hell. Navigate glitchy dreamscapes and a city that never sleeps. Every mission brings you closer to your next dose, but will you follow your protective AI, or the man behind a liberating new drug?
Crowned the victor of Pirate Software Game Jam 14, You Left Us promises a heart-pounding journey through the depths of psychological horror. Stranded in the desolate snowfields of Greenland, your survival hinges on the fragile lifeline of your listening post.
The well has gone dry. It's up to you to find out why. Traverse through abandoned tunnels. Discover remnants of a ritual never meant to be seen. Power dying machinery to bring light into darkness. Dig into broken earth and crawl your way out. Down here you’re not exploring... you're trespassing.
Callus is a short psychological horror (~30 minutes) in the walking simulator genre, featuring jump scares and themes of cruelty and overprotection. It was released as a transitional project between larger releases, with an intentionally simple story and concise gameplay.
Trapped in the endless hallways of your apartment building, survive the loop and uncover what's feeding it to escape. Be careful..something else is trapped here with you.
Narrative-driven first person horror adventure inspired by Lovecraft's short novel "The Nameless City". Explore the ruins of a city that some say they are older than humanity itself. While you delve deeper into the ancient buildings, reality and visions blend into an indistinct haze.
Five scary stories, but they all have the same ending. Can you play it? A psychological horror game from the first person, which few will pass.
Step into a liminal, cosmic horror experience set in an abandoned amusement park. Uncover the haunting narrative behind its twisted rides and empty tunnels to discover what lurks within a reality that shouldn't exist…
FoMO is an experimental first-person horror with unpredictable mazes, a suffocating atmosphere, and a decaying retro look. No weapons, only escape, paranoia, and choices that accelerate the horror.
Gift Collector [ギフトコレクター] - this is a New Year's horror game from the first person, in the Japanese style and genre of walking simulator. Collect gifts and make the kids happy on New Year's Eve. But don't forget that Midnight is a time of miracles!
Set in a creepy amusement park hiding a dark and sinister secret, The Park is a first-person psychological horror experience focused on exploration and storytelling.
You're driving away on a forest road, late at night, under a heavy storm. Your car breaks down. Luckily, there might be a gas station nearby. But a misfortune never comes alone. The storm has brought something else, something otherworldly that oddly smells of spilled diesel oil.
A compilation of two slow-paced, cosmic horror walking simulators, to be completed in under an hour. Please makes you maintain a power station and ignore the noises from the main engine, while Please Follow has you explore the trenches of a losing war, exposing your mind to visions of another world.
You've been invited to participate in a study for the newly developed Circadial pills, a medicine designed to remedy your life-long insomnia. Explore the empty halls of the facility and the landscapes of your dreams to uncover the source of your night terrors. You will never be the same.
A first-person psychological horror game where you play as a social worker who obeys a wall socket. Follow its instructions, explore the city’s last inhabited apartment building, and pry secrets from its residents. All to fulfill the terms of the contract.
Dweller is a psychological walking sim horror game where you're trapped in a rotting sewer system with something watching your every move. You're low on resources, high on tension, and the only voice you hear might be trying to help... or mess with your head. Trust no one. Stay quiet. Stay alive.
An indie horror game about Tom, a man whose reality is beginning to collapse. As he searches for answers, the truth becomes increasingly unsettling, and the nightmare deeper.
It’s an indie horror game where John, a forensic photographer, after an unexpected and exhausting shift, is forced to spend the night away from home. What seemed like a temporary rest soon begins to turn unsettling.
Silver Chains is a first-person horror game with a strong emphasis on story and exploration. Search for clues within an old abandoned manor to unravel the truth about the terrible events which have happened.
You’ve been hired by a real estate agency to take photos of their listings at night to give them a unique look online. Grab your camera, step into dark, quiet rooms, and capture every shot before the house notices you. Finish the job or never leave.
A short first-person horror game where you wander through an eerie forest using the dials of a microwave.
To cure a strange illness, you come to a bizarre hospital that seems abandoned. Someone tells you she can find a doctor, but you have to help her with some tasks first, such as taking some photos of the hospital's corpses. As things progress, you discover more abnormalities.
Where the Walls Breathe is a first-person psychological horror experience with a strong focus on atmosphere and environmental storytelling.
A Psychological Horror Backrooms Found Footage Game
A nonlinear psychological horror game in which you attempt to free yourself from the constantly repeating daily cycle of life. Explore a total of 7 different endings. Will you be brave enough to take the leap, even if there seems to be No Way Out?
The Repairing Mantis is a narrative horror game that lets you experience the disturbing, violent (yet absurdly poetic) story of a mantis on a mission to repair a bridge made of flying squirrel flesh.
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