On Donuts and Holes
A psychological adventure through a dreamy landscape. Face unanswerable questions to reach the ultimate enigmas: Who are you? Who am I?
The top results based on the latest update are Koko's Cafe [Score: 1.1], EULA [Score: 1.0] and Mama [Score: 1.0] The top rated games you can find here are 80 Days [SteamPeek Rating: 6.5] ranked #36, What Comes After [SteamPeek Rating: 6.1] ranked #30 and The Journey - Episode 1: Whatever This Is [SteamPeek Rating: 5.5] ranked #31 Also don't forget to check the newest releases Coffee Talk Tokyo [Release date: 2026-05-21] ranked #4, Forgotlings [Release date: 2026-02-17] ranked #24 and Project Homecoming Haven [Release date: 2026-01-15] ranked #16 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Project Homecoming Haven [SteamPeek Rating: 4.4] ranked #16, What Comes After [SteamPeek Rating: 6.1] ranked #30 and The Journey - Episode 1: Whatever This Is [SteamPeek Rating: 5.5] ranked #31.
A psychological adventure through a dreamy landscape. Face unanswerable questions to reach the ultimate enigmas: Who are you? Who am I?
Serve coffee and befriend customers as you learn their story in this coming-of-age visual novel.
An image created by AI — is it yours? An AI art tool is placed before a nameless illustrator. To accept, or to refuse. A visual novel that tells the same story in different forms. Your choices shape the ending - there is no right answer.
An emotional narrative point-and-click about a daughter caring for her mother as dementia reshapes their bond. Explore heartfelt conversations, fragmented memories, and simple story-driven puzzles on a journey of caregiving and learning to let go.
Coffee Talk Tokyo is the newest entry in the beloved series, set in a late-night café in Tokyo. Brew drinks, meet humans and yōkai, and experience heartfelt stories in a cozy, story-rich world.
Peaches Interplanetary is a short relaxing game about growing peaches on a spaceship. Explore the ship, talk to trees, drink some tea or coffee, and help Margot prepare for her first day spreading the power of peaches throughout the stars.
A strange incident turns the life of an ordinary young man upside down when, having fallen asleep on a regular train commute, he wakes up in another country... in a body of a Japanese student! An unforgettable summer adventure awaits, promising many fateful meetings and momentous occasions.
I have some memories of saying goodbye that I don't want to forget, so I turned them into 11 minigames and backed them up in this collection.
You're a barber in a city full of beastfolk. Chat with your customers, style their look, help them see something new in the mirror... and in themselves.
Be the person you needed. Brew tea, listen well, and guide branching stories in a narrative slice-of-life about showing up when it matters. No perfect answers. Only your choices and what they set in motion.
The vibe of a typical Russian train is conveyed through illustrations, sounds, and characters. So, hold your seat on the train!
Time is the only thing we can't resist. Some people and things will never be found once they are lost. In the dark, a man was walking alone. The moment when you turn back, don't forget the place where came from!
Home is where the stars are. An interactive bedtime story, for anyone who needs one. Take the bear and the little one on a deeply meaningful journey, as you experience stories of togetherness, of letting go and of finding a place you belong.
A strange incident turns the life of an ordinary young man upside down when, having fallen asleep on a regular train commute, he wakes up in another country... in a body of a Japanese student! An unforgettable summer adventure awaits, promising many fateful meetings and momentous occasions.
A garden caught in eternal recurrence. A god who forgets everything. A witness without rest. In this narrative-driven 2D exploration game, walk, listen, and read your way through four cycles to piece together a truth hidden beneath the surface.
Frog Bard is a short, poetic experience about finding inspiration in the world around you. Explore a simple forest and perform reflective ballads as you travel from inn to inn.
Embark on a heartwarming journey as a home cleaning specialist.
Join orphan Klim in his journey through the dense, enchanted forest in search for his missing sister in the wonderfully atmospheric indie game "Midsummer Night".
When demons leave your head and fill the whole world, all you can do is close your eyes and go forward. Immerse yourself in the atmospheric and moving adventure of white crow Ankou — one of pain, loneliness, and salvation that no one asked for.
Work. Sleep. Repeat. Days blur together, and colors fade... until everything is blank. In this point-and-click story, escape monotony and repaint your canvas with new colors.
A game about loneliness in adulthood. Withdrawn is a hand-drawn point-and-click interactive fiction where you're following the main character's routine, thoughts, memories and his constant fear of living.
Huanu Poems is a multi-ending love adventure game. As a photographer, carrying the secret of being a bloodline inheritor of HuaNu Town, you will take lovely Peach to run a B&B, encounter gentle Cloudia. Your choices will affect the direction of the story.
"Pulse of Love" is a captivating visual novel set in the vibrant world of the Korean K-pop scene drama. Experience the exhilarating journey of love, passion, and self-discovery as you navigate the highs and lows of fame.
Gap Year is a story-focused point & click adventure played through comic book panels that reconfigure as you explore Vera Novak’s one-bedroom apartment. Vera is a bright young scientist, but the arrival of an unexpected guest and a strange fixation with a cosmonaut may derail her academic pursuits.
Award-winning cinematic narrative adventure set in a hand-drawn world of living forgotten objects. Lead Fig and the crew of the Volare through a story of identity, unity, and survival—where diplomacy, difficult choices, and moments of action shape the fate of five divided tribes.
A visual novel with multiple endings
Carry Onward is a narrative gameplay short that follows a grieving man as he packs up his home. Immerse yourself in his thoughts and emotions by interacting with items, which shape his internal state. Experience the transformative power of memories and the hope that arises from embracing change.
You are a father. You wake in a hallway that hums. Empty pools. Dead malls. Your four daughters are here. Voice acted by a real father and his daughters. Two endings. No right answer.
No Longer Home is a game about letting go of the life you've built due to circumstances beyond your control. Immerse yourself in the lives of Bo and Ao and learn about their dreams, frustrations and fears. Welcome the magic of the everyday and somewhat extraordinary.
A small visual novel about the adventures of a guy named Leon, who wants to change his past. During his school years, a lot of interesting things happened, there were a lot of girls, and where is all this now… That's what Leon thought until he found an amulet that could send him back several years.
What Comes After is a side-scrolling adventure and a short heartwarming story about learning how to love yourself. Help Vivi in her journey on the train to the afterlife and back.
The first step that you never knew you needed to take to get to wherever you're wanting to go...
Far from Noise is a narrative set on the edge of a cliff, where two characters discuss what it means to balance between life and death.
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
The Tiny World is a drama visual novel. A New Year's story about a long separation from home, family, friends, and tears freezing in the cold.
A realistic visual novel based on a true story. As a lawyer trying to save a rock singer from her toxic family, you uncover the suffocating truth of "Codependency." Will you leave, sink into the abyss, or g◼︎ai◻︎n the c#our%ag◼︎e to f◼︎ac◻︎e the p#ai%n? Your choices decide.
1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just 80 days. Travel by airship, submarine, mechanical camel, steam-train and more. Race other players and a clock that never stops in TIME Magazine's Game of 2014.
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