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Someone knocks at your door every day. You decide who to help, who to turn away—and what it costs. A slow, atmospheric narrative game set in 1934, full of choices, guilt, and quiet desperation. Every choice changes the game.
The top results based on the latest update are Ministry of Truth: False Memory [Score: 1.0], Mistbound [Score: 1.0] and Ishmael [Score: 1.0] The top rated games you can find here are Guilt Free [SteamPeek Rating: 4.8] ranked #9, We. The Refugees: Ticket to Europe [SteamPeek Rating: 4.1] ranked #18 and Inhuman Resources: A Literary Machination [SteamPeek Rating: 3.9] ranked #17 Also don't forget to check the newest releases EULA ~2026 Human Creativity Report~ [Release date: 2026-07-10] ranked #35, 내 방에서만큼은 누구나 철학자 [Release date: 2026-06-23] ranked #28 and The Solitary Existence of a Little Universe [Release date: 2026-04-20] ranked #10
Someone knocks at your door every day. You decide who to help, who to turn away—and what it costs. A slow, atmospheric narrative game set in 1934, full of choices, guilt, and quiet desperation. Every choice changes the game.
Ministry of Truth: False Memory is a story-driven simulator in a totalitarian society. Become an official, manipulate facts, rewrite history, and provide the ‘truth’ to the public. Choose: obey or fight against the regime. The Great Father is watching you!
Mistbound is a surreal narrative adventure about overcoming trauma, where the line between reality and dreams is blurred. Loneliness can be too loud. And salvation can be too quiet!
Ishmael is a short multimedia-enhanced hypertext story about perpetual cycles of displacement and violence as seen through the lens of a child. Takes about 15 minutes to read/play through.
A short, emotional point-and-click narrative where you explore a hand-drawn room, uncover memories through everyday objects, and make one final choice that ends the story.
The Man Came Around is a survival game with narrative choices. Play five activists fleeing a police state. Cross the border. Evade the cops. Scavenge resources. Survive the elements. Will you put your group at risk to help others along the way, or betray your principles to survive?
Work. Sleep. Repeat. Days blur together, and colors fade... until everything is blank. In this point-and-click story, escape monotony and repaint your canvas with new colors.
A moral-descent thriller told through your phone, your feeds, and a trading terminal. Chase a California fortune one "just one more trade" at a time — through a crypto mania where every gain has a price. Your choices write the ledger. Six endings. How far will you go?
Penrose is a non-linear interactive novella unlike anything you've played before. Scroll forwards and backwards through an ever-changing story. Manipulate the environment, explore every possibility, and unravel the mystery at the heart of everything.
Guilt Free is a visual novel crossed with a point and click made to offer perspective on mental health and eating disorders. Navigate a couple's rocky relationship and encounter "flaws" or "quirks" that may actually be symptomatic behaviors.
In this dark interactive novel you will play as a lost soul wandering a forsaken desert, accompanied by a mysterious girl. Explore ancient ruins and face obscure choices. Your decisions will shape their journey—often in ways you’ll never fully understand. Will you find peace, or something else?
"The Pinch" is a character-driven sci-fi narrative with branching story paths and meaningful choices about a group of scientists struggling to save their planet from an addictive virtual reality known as "the Gel." Your choices determine your personal relationships and the fate of those around you.
As the new Street Overseer, every decision you make in this dystopian choice game carries weight. Enforce the rules, help the desperate, or exploit the people’s suffering for personal gain. Choose wisely.
A sound, a flash, a portal… A pirate emerges, bringing a deadly threat. Five friends stand before him, and one of them is the target. But which one? Even they don't know.
A visual novel with multiple endings
A quiet room. A window. Thirty one days spent watching strangers and inventing their lives. October is a minimalist, atmospheric story about isolation, building slowly toward the day you finally step outside.
Dull Grey is an award-winning visual novel about growing up. Experience an emotional story of a mother and son in a dystopian world, make simple but meaningful choices and discover multiple endings. Will you see your story unfold in full colour?
A literary machination about corporations, conspiracies, and the unspeakable horrors you’ll commit for minimum wage.
‘We. The Refugees: Ticket to Europe’ is a socially engaged, text-based RPG about a journalist looking for his big break by uncovering the plights of refugees travelling from Africa to Europe. It is a story inspired by true events.
Wake up, watch tv, make a cup of cofffee and try to bear your own meaningless existence.
A psychological text-based game where each day you are tasked with executing someone based on the limited information provided until one person remains with their full story revealed.
Heartstop is an emotional, story-driven game, taking place in a world where every living being has suddenly stopped moving. Uncover the mystery of this eerie event while building a dynamic relationship between the only two people remaining, through the many impactful and hard-hitting choices.
Some memories aren't meant to stay. We are our memories and our experiences. What happens if you delete some of them? If you change your past and, thus, your future?
A meditative, non-combative point-and-click mystery set in a surreal, stop-motion inspired world. Explore dreamlike environments, uncover hidden objects, and piece together quiet clues to unravel fragments of forgotten meaning. Designed for players seeking a thoughtful, atmospheric experience.
A ~1 hour short narrative game about a friendship that spans two lifetimes. Serious, funny, weird, maybe heartbreaking.
Set in a post-apocalyptic dystopian future, two young men set out on a journey to find The Great Appearance which manifests itself inside mankind's mind.
Death’s Intern is a choice-driven adventure game where you review soul case files, talk to the deceased, and decide their fate in the afterlife. Death's Intern combines dark humor with corporate satire; your decisions shape multiple possible endings.
Roleplaying set in a dystopian universe inspired by early twentieth-century wars and Ukrainian folklore. You are Orest, and you might be the last hope of your occupied land. Establish the truths about the world getting drained of its energy, meet captivating characters, and make your land free.
My Room Philosopher is a text-based game where a boy asks questions many people face during adolescence. Answer his questions and explore his thoughts while reflecting on your own values and life.
Play as a Duskweaver in this short "choices matter" story about self-sacrifice.
Having lost everything, a retired, hardboiled detective, John Cooper, must take his last case to find a missing upper-class girl among the lowest parts of the dystopian city-planet Terrahive. Choose your unique path in this atmospheric narrative future-noir thriller.
Flavor Favor is a soft sci-fi visual novel where you take on the role of a captive fumer, a form of advanced AI humanoid, on the remote island of Tuinu. Your captors insist on having liberated you, but as you gradually recover your memories, a more complex story starts to unfold.
In a world ruled by a single shade of green, color is the ultimate taboo—and the ultimate truth. Explore, restore, and then choose: Will you maintain the illusion of order, or embrace the chaos of color?
You're the new mayor of a dystopian city on the brink of a devastating earthquake. Review building records, make urban transformation decisions, and maintain public support despite political pressure. Manage the economy and make critical choices. Can you prepare your city before disaster strikes?
What starts as usual search for a criminal becomes a serial killer hunt. Following the trail of blood, Detective Josias finds himself entangled ethical dilemmas.
An image created by AI — is it yours? An AI art tool is placed before a nameless illustrator. To accept, or to refuse. A visual novel that tells the same story in different forms. Your choices shape the ending - there is no right answer.
A text-based psychological horror game where you execute a list of people based on gradually revealed information about their lives, all while secretly following a trail laid out by a mysterious messenger.
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