Employee 925
Employee 925 is a short psychological horror game about compliance and the quiet erosion of self in the workplace.
The top results based on the latest update are The Beginner's Guide [Score: 1.0], City of Stolen Worlds [Score: 1.0] and End of Garbage [Score: 1.0] The top rated games you can find here are The Beginner's Guide [SteamPeek Rating: 8.5] ranked #1, Strangeland [SteamPeek Rating: 6.3] ranked #27 and The Repairing Mantis [SteamPeek Rating: 4.6] ranked #24 Also don't forget to check the newest releases End of Garbage [Release date: 2026-03-13] ranked #3, Galleries [Release date: 2026-02-26] ranked #10 and IT WATCHES [Release date: 2026-01-14] ranked #4 While it is tempting to play with the newest and the best, there might be some other gems in the results, like nothing_matters [SteamPeek Rating: 4.5] ranked #12, Vessels [SteamPeek Rating: 4.5] ranked #13 and The Repairing Mantis [SteamPeek Rating: 4.6] ranked #24.
Employee 925 is a short psychological horror game about compliance and the quiet erosion of self in the workplace.
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
A mysterious creature has torn your home from reality. Explore the City of Stolen Worlds, uncover the secrets of its inhabitants, and try to find your way back. Or perhaps you want to become the new Master?
A darkened sky. A blazing fire. A wretched tombstone. And you, here at the end of everything. End of Garbage is a short, first-person puzzle game exploring the dark surreality of endings.
Step into the shoes of Subject 35452 in a claustrophobic psychological horror experiment. Navigate a compact testing facility, identify anomalies, and survive the unpredictable environment.
Under the cloud, pressure is crushing – only machines survive in the open. LAMINA BRUISE is a narrative-driven first-person adventure. Solve thoughtful puzzles and overcome revealing obstacles in a tense, hostile environment.
Your mind is shattered. Step into a first-person psychological horror where you must relive your deepest trauma, uncover fragments of your past, piece them back together and face the tormentors that haunt your mind.
A psychological thriller inspired by a disturbing real-life experiment. Handcrafted unsettling ethical dilemmas that will make you question your own morality and test your sanity. Every choice you make brings you closer to a unique ending. Will you sacrifice your own beliefs to obey HIS authority?
C.A.G.E. is a satirical first-person narrative adventure where your choices influence the story. Guided by an entity with questionable morals, you must navigate through corporate gaslighting and environmental oddities to complete your tasks. Your empathy is a glitch, compliance is your currency.
A first-person, PSX-style horror game about living with a monster. Do as you're told... or don't. Just be ready for the consequences.
The art you choose is a confession. Enter a gallery that feels slightly off, where every painting you admire, and every prompt you answer, shapes the world around you. A short psychological experience where the system learns your patterns and delivers a final judgement.
A first-person psychological horror game about identity and what you give up to keep going. You wake up somewhere you don't remember. You go through different rooms. Each one wants something from you. You make choices, and the game watches you back.
A short point & click narrative adventure inspired by the real life experience of a struggling solo indie game developer. A story about everything and hence nothing at all. Discover what truly matters to you.
Quarantined inside an airlock. No memories. No way out. The remaining crew thinks there’s something wrong with you, but the Voice says it’ll help you escape. Navigate volatile conversations & unravel mysteries in this narrative adventure about trust, self-destruction, & shifting identities.
Your brain remains your own. The body does not. After a full-body transplant, your own scent begins to feel wrong. As you try to understand why, that feeling starts to become something else. A short near-future sci-fi narrative adventure about the new questions that begin after technology saves you.
This software is not a game. A cross between a walking sim and a tarot card reading, TSOTG asks you to find 12 evocative dioramas and answer a single question : What do you see? Answer instinctively and receive one of five different endings and a final reading meant to stimulate self-reflection.
You are a father. You wake in a hallway that hums. Empty pools. Dead malls. Your four daughters are here. Voice acted by a real father and his daughters. Two endings. No right answer.
The Lies We Tell Ourselves is an episodic first person psychological action-adventure game with introspective/horror elements and a focus on subtle storytelling and atmosphere. Explore, solve puzzles, survive and uncover truths buried deep within a castle of lies.
Andrew's Nightmare is a Psychological horror game. Immerse yourself in a haunting and thought-provoking experience that will make you question the nature of sanity and perception.
A dreamlike, half-remembered nowhere. Quietly wander through it, solve opaque puzzles, meet strange figures, and uncover the subtle threads of melancholy from which this place was born.
Sort, decide, and obey. Doll Inc is a job simulator where your judgment determines the fate of every product. Are you precise… or replaceable?
A grave robbery gone wrong sends you tumbling down an absurd rabbit hole.
A first-person psychological horror game where you play as a social worker who obeys a wall socket. Follow its instructions, explore the city’s last inhabited apartment building, and pry secrets from its residents. All to fulfill the terms of the contract.
My parents sacrificed an orphan to the red egg. She came back home that night. How will the two of us survive the hunger? Good Children Say Grace.
The Repairing Mantis is a narrative horror game that lets you experience the disturbing, violent (yet absurdly poetic) story of a mantis on a mission to repair a bridge made of flying squirrel flesh.
I Would Love to Wish You Good Morning is a choice-driven dystopian psychological horror visual novel about isolation, obedience, and the price of fitting in. Will you navigate the uncanny social dynamics of the future... or die trying?
Abandoned and alone at a highway rest stop in the middle of the Appalachian Mountains, the night breeze begins to caress your cheek. The scent of wet pine whispers that you’re home. The taste of iron in your mouth reminds you that you can’t stay here forever.
You wake in a surreal carnival, where a woman cries out to you before leaping to her death. Can either of you be saved? The denizens and devices of Strangeland answer with riddles, puzzles, and warnings of a Dark Thing lurking at the park’s peak. A new adventure from the creators of Primordia.
A short 10 minute visual novel about being a fragment in the universe and trying to find a way out of the ****.
Explore the past as you resolve the present in Anamorphine, a surreal adventure of rendered emotions. Journey into the mind of the main character, a young man in denial. His subconscious is pushing him to face his past - or be consumed by it.
A psychological horror walking simulator with a unique, stylized art direction. Immerse yourself in a surreal dreamscape to heal deep emotional trauma. Explore dark, shifting environments, search for key items, and solve intricate puzzles while hiding from the terrifying phantoms of your own mind.
You are wetware, working a mysterious job.
A dark, suspenseful, first-person horror game where you play as the executioner of a demonic cult. When you thought your work was over, the evil entity gave you an irrefusable offer. Possess an ancient evil, become the Quiet Reaper once more. Your freedom lies behind one last life to be sacrificed.
A surrealist indie first-person adventure game based on art and derealization. Explore the idea of a mind losing its grasp with reality, as reality turns into a dream, and that dream turns into a nightmare.
Descend into Lovecraftian horror aboard a claustrophobic military submarine. Assign tasks as a captain’s right hand, analyze sonar signals, make hard decisions, and keep the crew from madness. Dark horrors lurk both within… and beyond the hull.
You’re torn between a girl who is obsessed with you and a creature. Whose words can lead you out of this endless loop? Trust the right person in the right cycle to get closer to the exit, or be misled by facades, complicating your next loop.
A narrative psychological horror settled in dreamlike spaces. Explore, observe, and listen as strange entities, cryptic clues, and discoveries pull you deeper. Inspired by Backrooms and Dreamcore. No jumpscares or chases, only the empty feeling that the world is a dream that you forgot to wake up.
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