Sarpedon
Explore an island at the edge of the world, converse with Greek Gods and Goddesses, and confront monstrosity in this modern reimagining of a classic myth.
The top results based on the latest update are IF: Walls could answer [Score: 1.0], Prediction Error [Score: 1.0] and SUBURBIA INFINITUM [Score: 1.0] The top rated games you can find here are Control, I'm Not Coming Back [SteamPeek Rating: 8.6] ranked #15, Moral Dilemma: The Interview [SteamPeek Rating: 5.9] ranked #25 and BLACKSHARD [SteamPeek Rating: 5.6] ranked #34 Also don't forget to check the newest releases 808 [Release date: 2026-06-22] ranked #5, Control, I'm Not Coming Back [Release date: 2026-05-29] ranked #15 and HYPNOS [Release date: 2026-05-06] ranked #14 While it is tempting to play with the newest and the best, there might be some other gems in the results, like HYPNOS [SteamPeek Rating: 4.4] ranked #14, Control, I'm Not Coming Back [SteamPeek Rating: 8.6] ranked #15 and Moral Dilemma: The Interview [SteamPeek Rating: 5.9] ranked #25.
Explore an island at the edge of the world, converse with Greek Gods and Goddesses, and confront monstrosity in this modern reimagining of a classic myth.
What if walls could answer? Whatever that means, you’ll explore the memories of a neurotic scientist resolving puzzles that could help his mental state, discovering different endings of his life.
Prediction Error is a first-person psychological meta-game. Wander a void maze of geometry and synapses under a cynical narrator's gaze. Endure the dread of high free energy, break the fourth wall, and face cognitive choices. No dopamine rewards here—only an existential stress test.
A dialogue sim about eternity and our minds.
First-person boat through the River of Wangchuan, lantern in hand—cut through the fog and chase scattered memory shards. You ferry a General toward the far shore, only to witness the massacre he committed to resurrect the Princess. In the end, who are you—the ferryman, or the General himself?
808 explores the memories that define us and what happens when they're taken away. It's a surreal game about love, loss, and a difficult choice: the pain of authenticity, or the peace of self forgetfulness.
A surreal adventure game with elements of puzzles about a girl with delusional ideas of messianic greatness.
You're the maintenance man for an apartment complex that has mysteriously been transported to the middle of the ocean. Woodrot is a surreal adventure game about getting to know your neighbors who all seem to blame themselves for their recent relocation.
One More Letter is a short, atmospheric narrative walking simulator about trudging through crumbling worlds while torn between two conflicting voices. Write letters to The Evaluators and choose to keep going even when you have no proof that it matters.
A grave robbery gone wrong sends you tumbling down an absurd rabbit hole.
Explore the Valley of Mists, where lucid dreams create reality. Study people's dreams and determine their fate. Leave the hectic world for a while and return to yourself.
You’re a grade-schooler at a religious institution where something feels off in this surreal, first-person adventure game. Do your genes make a difference in the outcome of your suffering? Will your faith be enough to shroud your fears? Perhaps you already know the answer.
A journey through forgotten spaces, where silence speaks, something unseen listens, and a wordless conversation unfolds.
NOT your typical simulator! A surreal and dark descent into human psyche, burnout and the horror of the working culture. Work fast while escaping the monsters roaming these eerie spaces. There are no texts or dialogs in this game, putting raw feelings, abstraction and environment storytelling first.
HYPNOS is a first-person adventure and exploration game, set in a lovecraftian megastructure fever dream. Enter the Nameless City at the edge of Dreams. Follow the trail into the shadow of the Holy Mountain. Embrace your destiny.
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
7th Chance is a short (20-30 minute) story-based exploration adventure game. Waking up from a night of heavy drinking ... something isn't right.
Belonging is a game about a cult and its victims. As a hacktivist breaking into a target location, the player searches an abandoned estate of a cult to find data to leak to the public and uncover uncomfortable truths about what happened to the people that lived there.
A first-person adventure game about Lyra, a woman who travels to a fabled tower in hopes of fulfilling a wish.
In Anomalist’s story, you and Finn chase an anomaly on a planet, experiencing the mood swings of a mysterious entity that devours victims with mind games and imprisons them in its own dimension. Your choices lead to different endings
This is a retro horror game about the war in Ukraine and brutalist architecture in Eastern Europe
Explore a city shaped by fragmented memories—relying solely on an old experimental radio to bend reality, repel entities, and fulfill an impossible promise. A psychological first-person survival horror with multiple endings.
An atmospheric, folk-horror adventure game about uncovering hidden codes in a cursed rain-soaked world. A blend of adventure, fantasy and horror. Uncover a huge interactive world filled with codes , clues and puzzles to unlock in different areas.
Explore a tropical island, uncover the secrets of an ancient Mayan temple, and survive the curse of Chak’ab. Solve puzzles, make meaningful choices, and face psychological horror in a world where reality and nightmare become one.
Welcome to Press a Button Simulator: a new and exciting twist on modern video games. Gone is the time of tryhards and sweats, and in is the new age of only pressing a button! Will you find all the secrets? Of course not! There is only one: You get to press a button!
A fourth-wall-breaking narrative adventure. It’s interview day, and you really need this job—enough to ignore the talking printer, the anomaly corridor, and the ridiculous life-or-death trials your interviewer keeps putting you in. But deep down, you know... something here is very, very wrong.
The abyss called your name. You followed it here. Now you are its prisoner. A Butterfly is part horror, part interactive poem about overcoming and bittersweet surrender
To push a stone upwards for eternity. Such is your punishment. What awaits you at the top? Can you change this world? Or only yourself?
You’ve got one job: finish your project and don’t fall asleep. Easy... until you realize sleep isn’t the only thing trying to take you. This is a one-of-a-kind Filipino meta psychological horror game. We won’t say much more, anything else might ruin the experience. All we can say is don’t sleep.
An unconventional adventure into the corporate world of presentation software. Improve office productivity by 200% and impress your boss while doing it.
Welcome to Tales of Herring Lake, where your favourite Sunday fishing show meets Alfred Hitchcock. Grab your gear and start shaping your story!
A short, slow psychological horror game. You wake up somewhere and a voice tells you what to do. You can listen or not. Nothing jumps out at you. If you want something to shoot, this isn't it. If you've ever felt like your computer knows a little too much about you, it might be.
An eerie liminal game that explores just how far an angel can fall. Play as sapphic Lucifer and corrupt angels into falling... in love with you.
You are a terrifying monster living beneath someone’s house. This is a dark, cruel, twisted interactive novel where you are the main abomination.
BLACKSHARD is a first-person exploration game. Wander through a strange megastructure, the Labyrinth, to unravel its mysteries... Your behavior within the Labyrinth will define the outcome of your journey. What path will you choose to take?
Explore this set of 4 distinct short experimental games and experience impossible worlds filled with audiovisual and narrative contradictions.
You are S-9. You may or may not have some consciousness. You keep a family alive, but you are unable to do it eternally. The simulation will still require supervision. Decide. How could humanity get itself into such a bizarre situation?
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