Let Me Play!
Welcome to "Two Strangers in an Elevator"! The play is about to begin. Except it doesn't. And nothing works. And why can't I choose anything? Try getting to the end of this overly meta play, or don't.
The top results based on the latest update are BearPit [Score: 1.0], TOMORROW DON'T COME [Score: 0.9] and I Would Love to Wish You Good Morning [Score: 0.9] The top rated games you can find here are The NOexistenceN of you AND me [SteamPeek Rating: 7.7] ranked #28, Mr. Rainer's Solve-It Service [SteamPeek Rating: 5.6] ranked #10 and Playing Kafka [SteamPeek Rating: 5.4] ranked #12 Also don't forget to check the newest releases Road to Karatl [Release date: 2025-10-06] ranked #16, Employee 925 [Release date: 2025-09-25] ranked #20 and Melbourne: Route 96 [Release date: 2025-05-04] ranked #25 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Playing Kafka [SteamPeek Rating: 5.4] ranked #12, The NOexistenceN of you AND me [SteamPeek Rating: 7.7] ranked #28 and The Novelist [SteamPeek Rating: 4.9] ranked #30.
Welcome to "Two Strangers in an Elevator"! The play is about to begin. Except it doesn't. And nothing works. And why can't I choose anything? Try getting to the end of this overly meta play, or don't.
Experience a 'painfully human', 'psychological' narrative through dreams and allegory. Live in a flat. Buy things. Use things. Tire yourself out. Sleep. Dream. Wake up. Repeat. And maybe, just maybe, find a Bear in a Pit. What could be scarier than the Bear? Find out.
TOMORROW DON'T COME is a contextual puzzle game about depression and how it feels to be stuck.
I Would Love to Wish You Good Morning is a choice-driven dystopian psychological horror visual novel about isolation, obedience, and the price of fitting in. Will you navigate the uncanny social dynamics of the future... or die trying?
A miniature frozen between the atmosphere of a small room and Castaneda with Lovecraft. The story of radical spiritual practices in the search for truth among panels and stacks.
A mysterious creature has torn your home from reality. Explore the City of Stolen Worlds, uncover the secrets of its inhabitants, and try to find your way back. Or perhaps you want to become the new Master?
You will become an AI, and you will remain human. You will follow instructions, and you will question everything. There will be rules. There will be freedom. There will be work. Welcome to Super Real AI — where every click decides who’s real.
Weep for the dead! In this short psychological horror story, play as a professional mourner travelling between funerals. Ride a nightmarish bus whose destination depends on how you choose to face your traumas.
You're fired! Who needs game writers when AI can do the job? …What? You want to join the Resistance? Don't make me laugh — that's just an urban legend!
The Appraiser is a short, first person narrative game. As an art appraiser you will sell the art collection of a dying man. Each painting is by 4 famed artist. They have a story to tell you, but only if you choose to listen.
When the last thread becomes entangled, their song will be heard.
An abstract visual novel about a girl dealing with the challenges of having ADHD while trying to complete a school assignment before the deadline.
There are things that often fail on nothing but themselves. Is there even a way out? Playing Kafka is a narrative adventure full of impenetrable schemes, insidious plot twists and conversations that slip out of hand. Based on Kafka’s life and his work, developed with Kafka experts.
Two small experimental games made as part of a one-week game workshop in Zagreb, Croatia, as part of a project called "Interactive Empathy - Citizenship & Storytelling in Video Games". Inside is also a documentary video about the workshop, as well as a booklet about the whole project.
Waking up at the bottom of a brown world, an amnesiac bee faces a dreadful choice: the pornocracy of the Queen of Flies or complicity in the crimes of a perverted incel spider. Can she crawl out of the pit and defend her identity?
Dull Grey is an award-winning visual novel about growing up. Experience an emotional story of a mother and son in a dystopian world, make simple but meaningful choices and discover multiple endings. Will you see your story unfold in full colour?
On the road to the sacred shrine of Karatl, lost souls entrust you with their stories. In this contemplative Visual Novel, listen to their truths and perhaps, at the journey's end, you will discover your own.
A world blanketed by endless snow...Experience this interactive adventure from the POV of more than 3 different characters whose choices will determine the fate of a dying world.
Collaborate with your past self to change the present and influence the future. Only your vision affects the world.
Answer the question of mortality in this sidescroller inspired by the adventures of old. Wander the depths of two parallel worlds. Confer with gods, locals, and other travelers. Solve problems through intuition and a collection of odd trinkets. Choose: death, or eternal life?
Employee 925 is a short psychological horror game about compliance and the quiet erosion of self in the workplace.
Classic Zork meets Existential Crisis. A modern text adventure that explores themes of control, isolation and mental health while levelling up the genre with beautiful pixel art.
An atmospheric first-person narrative adventure set in a surreal seascape locked between ice and rock. Following an incident, you and a friend must find power, defeat strange and deadly creatures, and decipher what mysterious forces are attempting to prevent your escape. Escape together or die alone.
Run, fly, and save the world.
Sunset Inferno is a narrative adventure RPG where you are The Recycler, a machine with an identity crisis. Uncover why you were made, and decide what happens when that truth comes calling.
Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction - and a polaroid camera.
Run-based story game. Which mistakes would you repeat if you could?
When demons leave your head and fill the whole world, all you can do is close your eyes and go forward. Immerse yourself in the atmospheric and moving adventure of white crow Ankou — one of pain, loneliness, and salvation that no one asked for.
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Based on interdisciplinary research in VR, HYPNOSIS REVERIES takes an abstract and minimalist approach to tell a story about growing. Through a 20-minute experience, you will step into a mental maze, looking back at the important moments that changed you, and see yourself again.
The Novelist asks one central question: can you achieve your dreams without pushing away the people you love? The game focuses on Dan Kaplan, a novelist struggling to write the most important book of his career while trying to be the best husband and father he can be.
A psychological text-based game where each day you are tasked with executing someone based on the limited information provided until one person remains with their full story revealed.
A short 10 minute visual novel about being a fragment in the universe and trying to find a way out of the ****.
A journey through the life of a star player of a cryptic and bizarre sport. The dialogue choices you make will determine the path your life takes, and the ultimate conclusion to your story.
A journey through forgotten spaces, where silence speaks, something unseen listens, and a wordless conversation unfolds.
White room. White light. A white table. And only white intentions. A story that always ends before it begins. But one day the circle will be broken. All you have to do is realise...
An interactive psychological horror drama.
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