Put on your headphones, close your eyes and watch the story in your imagination. What seems like a game may be something more. Is it a story waiting to be told or... felt? Enter the universe of Edgar A. Poe, where reason, like the devil, says "Goodnight".
Hey there, gamers and thrill-seekers! Get ready to level up your storytelling experience with Gamebook Edgar A. Poe: The Oval Portrait! Dive into the twisted world of Edgar A. Poe where reality blends with the unknown. Let your imagination run wild as you embark on a journey like no other. Are you ready to uncover the secrets lurking beneath the surface, or will you be swept away by the darkness? Get your game face on and prepare for an adventure that will challenge your mind and ignite your senses!
A quiet room. A window. Thirty one days spent watching strangers and inventing their lives. October is a minimalist, atmospheric story about isolation, building slowly toward the day you finally step outside.
H. P. Lovecraft's 1921 prose poem Ex Oblivione, dreamed six ways: once as he wrote it, then as five variations. A sound novel of typography, voice and silence, where each dream takes one of your senses. The ending never changes. Only your way of arriving at it.
Live through the last ten minutes of Juan Fuentes, who has been given the chance to choose his very last words. Captured by Victoriano Huerta's army after the Ten Tragic Days during the Mexican Revolution, Juan will confront his life, death, family, relationships and existence.
“Her name is Sara. A name worthy of my daughter.” Gather a heart from shards frozen in a luxurious mansion. Discover the horror of real life and the pain of buried love.
Drive inside a dream, explore one of Saturn's moons, and discover the afterlife. John's Tombstone is a walking simulator; a story split in three chapters, each chapter very different from the other. It's a sci-fi story with some emotional overtones.
A first-person psychological horror experience focused on atmosphere, emotional tension, and exploration. Solve symbolic puzzles, run through eerie spaces, and uncover hidden meanings in a short, haunting journey
Explore a city shaped by fragmented memories—relying solely on an old experimental radio to bend reality, repel entities, and fulfill an impossible promise. A psychological first-person survival horror with multiple endings.
A raw, cruel story about addiction, abuse, and recovery. A young man, bound by a vial of morphine, and a world that gives him just that, so long as there's a drop of him worth taking. It has to get worse before it gets better.
Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction - and a polaroid camera.
An existential drama in handmade clay animation. Game writer Eric is replaced by AI. He loses everything, and it's the best thing that's ever happened to him.
Jacob accompanies his partner to the oppressive Volkov residence, where a formal visit spirals into a trap of silence and guilt. A self-contained narrative thriller featuring an original acoustic piano score. Approximate length: 1.5 hours.
Keep in Mind follows Jonas, a man haunted by alcoholism, depression, and grief. One night, he awakens to a shadowy mirror world where beasts lurk and stars don't shine. Lost and scared, Jonas must face the twisted beasts if he ever wishes to return home and learn the truth about his darkness.
Jung's Labyrinth is a psychological exploration game that uses Jungian psychology, mythology, alchemical and dream symbolism in a series of active imaginations to map the process of individuation. Confront your inner archetypes, collect messages that other travelers left behind and reach your Self.
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
When the Wildflowers Leave is an engaging narrative RPG. Stop through an anthology of meteor-stricken towns while carefully convincing each of them to harbor a radical. Commit to decisions shifting you and your companions’ mental dilemmas, and make the choice for or against uncomfortable change.
In a house that won’t let you leave, a shadowed story unfolds through music, animation, choice, and passive progression. Follow branching paths between songs and uncover new scenes in a music-driven visual novel.
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
A dark, dramatic medieval visual novel. On a stage at the boundary between life and death, an actress struggles through her hardest performance—directed by a jester, she relives her past for the the prize of resurrection...
A total-immersion kinetic novel: boot up a PC running Prisma OS and descend into the psyche of a broken protagonist as 2001 Argentina collapses in the background. Late-night chats, obsession, music, and raw Y2K bleakness — all the way to a point of no return.
A short, interactive visual novel set in the mid-19th Century, in which a poet fights against time as she's writing the most important work of her life. Poetry is the answer, but what is the question?
Who are you? You are not the main character. You are his inner voice, speaking to him. Aren't you? A life crisis. A strange job. A lonely train station. A dead man. Someone watching from the outside. A narrative-driven interactive mystery of choices, inner dialogue, and atmosphere.
An atmospheric narrative puzzle-adventure set on a surreal Nordic island. Guide young Sam and his companion Kira through two shifting realities - switching between a world of terrifying shadows and a world of light to solve puzzles and reignite the broken lighthouse
First-person boat through the River of Wangchuan, lantern in hand—cut through the fog and chase scattered memory shards. You ferry a General toward the far shore, only to witness the massacre he committed to resurrect the Princess. In the end, who are you—the ferryman, or the General himself?
Body found. Two missing. Detective Malinowski hears what others miss. Noir adventure where sound reveals clues and sketches tell the story. A short case you can finish tonight. Start now.
A marriage between first person exploration and visual novel, blessed with a sprinkle of puzzle gameplay. Immerse yourself in a period drama that intertwines romance with murder mystery, as a young cleric who must resist or give in to the charms of a strikingly beautiful maid.
One More Letter is a short, atmospheric narrative walking simulator about trudging through crumbling worlds while torn between two conflicting voices. Write letters to The Evaluators and choose to keep going even when you have no proof that it matters.
A short, slow psychological horror game. You wake up somewhere and a voice tells you what to do. You can listen or not. Nothing jumps out at you. If you want something to shoot, this isn't it. If you've ever felt like your computer knows a little too much about you, it might be.
This is a text adventure game with elements of horror, suspense, and puzzle-solving. Players take on the role of a detective, encountering various mysterious cases. These cases may be bizarre, eerie, or seemingly calm on the surface, but with turbulent undercurrents beneath.
The Source is a dark text adventure game where The Devil is in the details. Explore a shattered world, haunted by the presence of a dark force hidden deep within a Well. Choose a sovereign to aid, solve puzzles, and uncover clues hidden across the internet to uncover the dark truth behind it all...
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