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Lost In The Backrooms
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The top results based on the latest update are Into The Backrooms [Score: 1.2], Forever In The Backrooms [Score: 1.2] and Backrooms Abyss [Score: 1.1] The top rated games you can find here are Fears to Fathom - Home Alone [SteamPeek Rating: 7.6] ranked #32, Bright Lights of Svetlov [SteamPeek Rating: 6.7] ranked #5 and Hospital 666 [SteamPeek Rating: 5.2] ranked #4 Also don't forget to check the newest releasesThrough the Chalk Dust [Release date: 2026-05-28] ranked #29, University 33 [Release date: 2026-04-08] ranked #8 and 街灯 -machinohi- [Release date: 2026-03-27] ranked #36 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Fears to Fathom - Home Alone [SteamPeek Rating: 7.6] ranked #32,.
Explore and survive levels based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way. Explore the seemingly infinite expanse of eerily familiar levels in the backrooms for a taste of the game's creepy maze-like twists and turns.
Explore and survive levels based on the popular creepypasta lore. Each level offers various escape routes but also introduces perilous obstacles. Players can immerse themselves in the seemingly boundless and unsettling levels of the backrooms, experiencing the game's eerie and intricate mazes.
Explore and survive levels based on the popular creepypasta lore. Each level offers various escape routes but also introduces perilous obstacles. Players can immerse themselves in the seemingly boundless and unsettling levels of the backrooms, experiencing the game's eerie and intricate mazes.
Explore and survive levels based on the popular creepypasta lore. Each level offers various escape routes but also introduces perilous obstacles. Players can immerse themselves in the seemingly boundless and unsettling levels of the backrooms, experiencing the game's eerie and intricate mazes.
Hospital 666 is a 1-4 player horror escape game. Traverse through eerie hospital levels while observing the occurrence of anomalies and choosing the correct elevator. Some abnormal bosses will chase you to death, and you must find the right way to escape them.
Bright Lights of Svetlov is a short, story-focused first person quest about a Soviet family facing harsh trials. Set in a fictional provincial town, it carefuly recreates the atmosphere and vibe of mid 1980s.
You were on the brink of becoming homeless, but that's when you found a sewer job application, you got accepted. What seemed like a chill work at first turned quickly in to an unsettling experience.
University 33 is a 1-4 player co-op anomaly detection simulator. Observe your surroundings with unwavering focus: follow the protocol, identify the irregularities, and choose the correct path to reach Floor 33. One lapse in judgment restarts the cycle.
Screaming In The Basement is an inspired-by P.T. psychological horror game with an immersive atmosphere. You play as Mike, a fearless journalist determined to expose the truth, as he investigates a family brutally killed by a serial killer.
A young couple stops for the night at a quiet, roadside motel. It's run by a soft-spoken man, Harold, and his wife, Margaret. As a famous saying goes, some guests can check out anytime they want, but can never leave.
You and a group of friends decide to go on a camping trip in the Darkwood Forest, It starts off smoothly, but unforeseen events occur. and it’s only a matter of time before the true horror reveals itself.
MIRROR is an analog horror game where a quiet evening alone in your family house takes a disturbing turn. You discover an old video game left by a relative — a forgotten gift with a history. What starts as nostalgia slowly unravels into something you were never meant to find.
Enter mysterious worlds through a laboratory portal and explore the unknown with friends. Discover eerie, magical, and fantastical dimensions, collect items, and trade equipment in Lab47.
I Witness is a 2-player online co-op psychological horror game that follows a sibling whose curiosity leads them to investigate a neighbor suspected of being a serial killer who, unbeknownst to them, hides a disturbing desire.
A late-night call sends you to the Millers Residence. What begins as a routine investigation turns into a descent through buried records, missing evidence, and a house arranged to hide something far worse.
A filthy, horrific nightmare at sea, haunted by people and things cast away. Friends for Strawberry is a story-driven horror FPS where you are trapped on an island of garbage, held captive by the cannibal castaways dwelling there, and... something in the trash, that won't let anyone or anything go.
A 60-minute first-person psychological horror game. Your new neighborhood hides a dark secret: previous residents either fled within weeks, or never left at all. Explore eight abandoned homes and discover their fate.
A first-person psychological horror game where you stay with your grandfather for a few days after he starts acting strangely. Help him with everyday tasks, follow his unusual rules, and experience unsettling events around the house as the story unfolds.
A psychological horror game set in a high-rise apartment building in Japan. You are staying in Room 3501 on the 35th floor when, one night, you encounter something inexplicable. Strange events gradually begin to unfold in what should have been a quiet apartment building...
Would you like to win $1,000,000? Survive the night at the Hotel Stardust, capture every anomaly on camera, and the prize is yours. Be careful, some anomalies aren't very friendly.
The Backrooms Origins is a first person exploration and psychological horror game about famous creepypasta the backrooms. Explore levels of backrooms and try to keep your sanity.
Work the overnight shift alone at Founder's Choice Market. Inspect shipments, decide what’s accepted or denied, and stock the shelves. But be careful, your performance is being evaluated, and it determines your fate. Escape after seven shifts or be forced to join the staff that never clocks out
A cozy first-person co-op game about riding an overnight sleeper train with up to three friends. Brew tea at the samovar, tune the radio by hand, make up your berth, and talk to the others over proximity voice chat. There is nothing to win, and one trip lasts 10, 15 or 20 minutes.
"Grunenberg" is a single-player horror game that utilizes the visual and sound design of VHS tapes. The protagonist, Jimmy Solomon, comes to the abandoned area named Grunenberg to find his grandfather and captures everything he sees on the camera as his grandfather's request.
Diving into Abyss is a cave diving horror game with Photorealistic graphics. It's not just a diving simulation. It's a deep-sea survival horror that needs to survive suffocating closure fears and unidentified beings.
Step into the endless corridors of learning and unease in Through the Chalk Dust — a psychological walking-simulation puzzle inspired by looping-environment horror. You wander from classroom to classroom, each one almost identical to the last. Almost.
Unravel a dark mystery by searching for hidden secrets that may reveal a deadly conspiracy in this psychological horror thriller. A strange phone call will put your life in danger, and you’ll have to make a decision that could change the fate of the world.
While tasked with disposing of bodies for the mafia, you carry a mutilated corpse without question. However, as time passes, the secrets of the body you carry slowly begin to surface.
Mysterious murders are happening in the area where Dave lives. In an attempt to draw attention to these horrific events, he decides to make a short film. As his project becomes known, frightening events begin to happen around him.
MALEDICTION is a first-person psychological horror experience. Explore an eerie, shifting residence where an unspeakable tragedy took place. Search for clues, unlock hidden spaces, and piece together the dark truth behind the curse to reach multiple endings.
A psychological horror game set at a roadside rest stop deep in the mountains of Japan. After your car breaks down, you stop there and end up spending the night at the adjoining lodging facility. But that night, strange things begin to happen...
Do you remember? Those "rules" we made for the walk home. In the eighth grade, the rule I set for myself was: "I can only stay in the dark for five seconds." A silent Japanese night. You must reach the next pool of light before the five seconds are up. Can you make it back home safely?
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