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The 52 Fragments
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The top results based on the latest update are The Gray Man [Score: 0.9], INK [Score: 0.9] and Bird [Score: 0.9] The top rated games you can find here are When the Darkness comes [SteamPeek Rating: 8.0] ranked #28, Playing Kafka [SteamPeek Rating: 5.4] ranked #9 and A long Time [SteamPeek Rating: 5.2] ranked #16 Also don't forget to check the newest releasesThe Beautiful World [Release date: 2025-10-24] ranked #13, PULMO [Release date: 2025-09-27] ranked #18 and Carnal Sins: Malum Incarnatum + Carne Vescens [Release date: 2025-08-27] ranked #8 While it is tempting to play with the newest and the best, there might be some other gems in the results, like A long Time [SteamPeek Rating: 5.2] ranked #16, Clean Break [SteamPeek Rating: 4.5] ranked #26 and When the Darkness comes [SteamPeek Rating: 8.0] ranked #28.
The 52 Fragments are an experimental, esoteric series of games and experiences. Beginning Nov. 1, 2023, one fragment will be added to the library each week for one year. These games examine themes related to identity, agency, perception, and the creative process.
The Gray Man is a surreal first-person point-and-click adventure about a serial killer who confronts the player, as the murderer's conscience, with interpretations of his internal conflict.
Change the dim world, fill it with light. Each inky struggle improves your sight. "Sometimes words alone can't paint the whole picture." A VR game about depression.
In Bird, collect hand-drawn animations and recorded interviews to reveal the heart-wrenching true story of Darrell Fair, an artist and activist wrongfully convicted in 1998 and still fighting for his freedom. Bird is an intimate, artistic journey that asks what would you do to set a caged bird free?
Glitchhikers is a surreal journey through the spaces between places. A late night drive, a deserted airport lounge, a moonlit walk through an empty park, a quiet carriage on an overnight train. Who will you meet? What will you talk about? Where will the journey take you? Find yourself along the way.
SIRE is a narrative card game about dealing with the death of a parent, and the whirlwind of emotions that follow. Players combine cards to explore a darkly comedic, surreal world of loss and learning, in a combination of classic point-n-click adventure and real video footage.
No Longer Home is a game about letting go of the life you've built due to circumstances beyond your control. Immerse yourself in the lives of Bo and Ao and learn about their dreams, frustrations and fears. Welcome the magic of the everyday and somewhat extraordinary.
Dive into the twisted perceptions of love from two lost souls: Unravel a life torn apart by the desire to love and be loved, and help a mother feed her insatiable child by paying the ultimate price.
There are things that often fail on nothing but themselves. Is there even a way out? Playing Kafka is a narrative adventure full of impenetrable schemes, insidious plot twists and conversations that slip out of hand. Based on Kafka’s life and his work, developed with Kafka experts.
individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto
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Follow coins under the electric mist of a clouded starry sky. Discover hyper-links. Listen to the words both inside and outside your head. Seal your fate before the productivity machine in this interactive-essay-meets-walking-sim about technocapitalism and the things we lost along the way.
Based on interdisciplinary research in VR, HYPNOSIS REVERIES takes an abstract and minimalist approach to tell a story about growing. Through a 20-minute experience, you will step into a mental maze, looking back at the important moments that changed you, and see yourself again.
You are a cube. A mysterious voice wakes you up and promises a beautiful world above. The only way to see it is by climbing. Jump between platforms, press un-labeled buttons and discover what this world has to offer.
The Appraiser is a short, first person narrative game. As an art appraiser you will sell the art collection of a dying man. Each painting is by 4 famed artist. They have a story to tell you, but only if you choose to listen.
Horror Stories: PLEASE COMPLY is a short interactive horror experience with a dark twist on Maslow’s hierarchy of needs that will leave a long lasting chill down your spine. The only hope of escape its to comply. But how much are you ready to give up for a chance of freedom?
Beauty and the Beast is a narrative mystery adventure game. Explore, uncover, and unravel the mystery behind the Beast and his residence in this heartwarming take on the classic story.
You find yourself in a utopian setting, immersed in the matrix of an omnipotent AI that holds all knowledge and wisdom. There is no clarity as to how you got here, but a mission looms before you.
Find as many of your friends as possible before the monster gets you. Save all you can, as the amount of friends you have is endless! You can't save them all but find the best strategy and do your best sweetie! I hope everything's ok and hope you'll enjoy this mini game I finished for you.
When the Darkness comes is a walking simulator whose glitchy and dark tale tries to illustrate the hardships of depression and anxiety through a variety of imaginary digital landscapes.
Gamitate is a like a gym for your mind and soul. "Work Out" your mind with carefully selected meditation techniques! Gamitate is designed to make you feel calmer, happier, and more peaceful. Enjoy the benefits of a wide variety of easy meditation techniques.
A journey starts with a plane crash, pulling Emir into secret realms. Collect lost stars, each a seed of truth. Solve puzzles, grow your mind's garden, and find your fate's word. Guided by stars, discover yourself. Barzakh: The Star Gardener, a tale of spiritual quest.
Explore an island at the edge of the world, converse with Greek Gods and Goddesses, and confront monstrosity in this modern reimagining of a classic myth.
The Triennale Game Collection Volume 2 is a free virtual exhibition of video games created for the 23rd International Exhibition of Triennale Milano by five of the world’s most renowned independent game designers, showcasing these artists’ experimental approach to interactivity.
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