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Idle Mining Manager
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The top results based on the latest update are Astra Incrementalia [Score: 1.2], Sporbs [Score: 1.2] and Pickochet [Score: 1.0] The top rated games you can find here are A Game About Feeding A Black Hole [SteamPeek Rating: 7.2] ranked #13, Idle Cave Miner [SteamPeek Rating: 5.7] ranked #24 and Far Mining [SteamPeek Rating: 5.7] ranked #26 Also don't forget to check the newest releasesIncremental Orbits [Release date: 2026-08-24] ranked #11, Cosmic Crusher [Release date: 2026-08-17] ranked #12 and Infinite Ruins [Release date: 2026-07-27] ranked #17 While it is tempting to play with the newest and the best, there might be some other gems in the results, like A Game About Feeding A Black Hole [SteamPeek Rating: 7.2] ranked #13, Idle Cave Miner [SteamPeek Rating: 5.7] ranked #24 and Far Mining [SteamPeek Rating: 5.7] ranked #26.
An idle asteroid mining management simulator. Earn credits and advance through corporate tiers to expand your range of mining tools, policy upgrades and resource efficiency. Unlock the history of interstellar mining since the NofVS and, with a little help, uncover the truth behind the propaganda.
In this short incremental game you're tasked with growing The Company. Purchase planets, unlock specialized space stations, produce millions of resources, and dominate the solar market. How much can you accomplish in a generation?
Pop alien organisms like space bubble wrap in this satisfying incremental. Upgrade your extraction tech, unlock unique abilities, automate a factory, and expand into new areas to maximise your yield.
Pickochet is a short, incremental mining game where you mine ore using bouncy ricocheting pickaxes, purchase upgrades, unlock abilities and discover new mining sites.
Space Catnips is an incremental game where you harvest catnips from alien planets and showcase them in your bar to attract a wide variety of space cats!
Climb the sales ladder from the basement to the corner office. Cold-call, close deals, build a team, run a region — and hit your number every single month. A pixel-art idle career sim about the one figure that decides everything.
A short incremental game about space mining. Walk around your ship, physically interact with it's systems, blast asteroids, collect resources, upgrade your gear and watch numbers go up.
Build a century of industry, one machine at a time. Ten factories from an 1890s warehouse to an orbital starforge; golden rushes, contracts, foremen with faces, and a prestige loop that sells the whole company to start bigger. It keeps earning while you are away.
A short incremental game about building a career by destroying planets, meeting corporate goals, and investing in profitable — and maybe not so ethical — ventures.
An arcade-incremental game where you DESTROY planets! Build a fleet, upgrade weapons, max out your skill tree and destroy your target slowly. You'll advance deep into the galaxy, strategically shattering planets to their cores to unlock the next celestial.
A short incremental game about climbing the ranks within a dystopian retro-future corporation. Delegate tasks to your increasingly underpaid team of interns. Leverage a large branching skill tree to upgrade your team's efficiencies, and unlock unique powers.
Incremental game about protecting solar system. Destroy asteroids with a huge arsenal of weapons, upgrade your skills through a massive skill tree, and defend the solar system from hostile alien fleets. How far can you go?
Short incremental game where you mine asteroids, destroy enemy ships, travel through the galaxy and manage resources to improve your exo-suit, but be careful all those upgrades might bring some unwanted attention! what could be lurking in the infinite space?
An office incremental game where you grab paperwork and toss it into the shredder. Shred until clock-out, spend your budget on upgrades and new hires, and climb from intern to group chairman. But what exactly are you destroying every day? Three endings, shaped by what you choose to know.
A pixel-art idle fan game set in Gensokyo. Jealous of Kourindou's success, a broke Reimu decides to set up shops on the shrine grounds to make bank! Recruit youkai, gather resources, and build a bustling commercial street in this relaxing Gensokyo management sim.
An incremental game played entirely through typed commands in a terminal window. You are a machine under contract. Spawn autonomous agents to perform work for you and use the tokens they create to research new improvements to your process.
Summon the mighty power of gods in this fun incremental game about chopping down trees on a secluded island by using the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves! It's Chopping Time!
Build a cosmic energy empire in this colorful incremental sci-fi game. Click, automate production, unlock technologies, explore distant planets, collect artifacts, raise cosmic pets, and ascend to unlock permanent upgrades.
ClickRush: Produce infinite clicks! Deploy drones and AI matrices to automate your empire. Take down Real-Time World Bosses with the community, level up your Battle Pass, and unlock celestial bonuses. Dominate the global leaderboard. Get your mouse ready!
Take the role of Redactor at Liaise, the world’s largest social media firm in the year 2062. Deal with noisy chat bots, hateful messages, fake news, and anything else that disrupts the fragile social ties in a dystopian world. Can you keep people engaged on the platform without losing your sanity?
Idle Cave Miner is an idle game about crafting items, mining gems, and building your team of miners. Prestige, craft, and travel to other mines to increase your strength to dig deeper, and find what lurks below.
Start broke in a garage and race the tech giants to build AGI, the last invention, the one that could decide humanity's fate. Weather the management chaos, make the moral calls, and reach one of many different endings.
Far Mining is a short and relaxing incremental game about mining asteroids. Mine resources, upgrade your ship, unlock new tools, and find your way out of deep space.
P.L.A.C.E.R-1 is an incremental game about a planetary mining robot. Blast rocks with lasers, collect and process valuable resources, purchase upgrades, and automate your operation as you advance to increasingly rich planets.
Blast rocks, upgrade your base, and earn lots of money in this compact incremental game. Expand and automate your operation with powerful abilities like mining robots, drones, mines, supply drops, an orbital laser, and more.
A dead god drifts in the dark. Build a salvage fleet that carves it apart cell by cell, and watch a colossal carcass melt into a storm of flying debris and climbing numbers. Strip it to the bone then evolve and start again on something bigger.
A tiny space colony lives in a strip above your taskbar. Colonists build, scavenge, and catch supply pods while you work. Grow nine building types, hit milestones, evacuate to prestige, and fly your own Workshop flag. Click-through, fullscreen-shy, and easy on your CPU.
A cozy idle game about reviving an abandoned deep-space refinery. Get the scanner running, dig up ore, build the machines that process it, and let your drones run the place while you're away. Two prestige layers, 30 achievements, a 19-track soundtrack, and no microtransactions, ever.
Mutants are flooding the planets! Destroy them all! Improve your technology, upgrade weapons and turn dangerous worlds into safe havens. Every click is a step towards the future of mankind!
Click & Mine is a relaxing incremental mining game. Mine various resources and use them to buy upgrades, allowing you to descend deeper and deeper while unlocking new biomes, ores and skills.
A cozy idle game that lives at the bottom of your screen. Run a space gas station, refuel ships, hire bots, chain combo for fat payouts, and rebuild an outpost into the busiest stop in the galaxy!
A short incremental game about conquering a map of territories. Each click extracts intel and each upgrade strengthens your nation. Build power, unlock new ways to strike, and move to invade before rival forces invade first. Click. Invade. Conquer...or be conquered.
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