Memories of East Coast
An immersive visual novel experience that brings you on a journey through memory, nostalgia, and guilt.
The top results based on the latest update are 线之缀 Stitching the Invisible Journal [Score: 1.2], Homunculus Hotel [Score: 1.1] and Guilt Free [Score: 1.1] The top rated games you can find here are 他人世界末 On-looker [SteamPeek Rating: 7.5] ranked #27, Wednesdays [SteamPeek Rating: 7.4] ranked #4 and Guilt Free [SteamPeek Rating: 4.9] ranked #3 Also don't forget to check the newest releases The Brothers Karamazov [Release date: 2026-08-23] ranked #22, Tyrania Enforcers - Visual Novel [Release date: 2026-07-27] ranked #32 and The Hydrangea Line [Release date: 2026-07-17] ranked #10 While it is tempting to play with the newest and the best, there might be some other gems in the results, like 他人世界末 On-looker [SteamPeek Rating: 7.5] ranked #27, oath [SteamPeek Rating: 4.5] ranked #35 and.
An immersive visual novel experience that brings you on a journey through memory, nostalgia, and guilt.
一部安静的手绘视觉小说。女孩覃月在喧嚣的世界里找不到属于自己的位置,只能在孤独的青春期中慢慢长大,独自缝补一只破损的小熊。看似平静的日常里,藏着家庭的矛盾、人际的疏离与自我认同的挣扎。游戏将一些个存在主义哲学概念融入日常物象,通过“缝补”与“色彩”的隐喻,编织出一段关于创伤与愈合的漫长旅程。内置专属的“赛博笔记本”,支持打字与画画,让玩家在陪伴覃月成长的同时,也能照见自己的内心。没有打斗,没有谜题,只有一段安静而真诚的自我救赎。你缀,故你在。
Explore the dreams of the Homunculus Hotel's guests in order to understand yourself.
Guilt Free is a visual novel crossed with a point and click made to offer perspective on mental health and eating disorders. Navigate a couple's rocky relationship and encounter "flaws" or "quirks" that may actually be symptomatic behaviors.
"The hardest part is not to speak up. It’s being heard." Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story.
A visual interactive story about Blue, who is expected to be successful at work, be a good boyfriend, and at the same time... be happy.
A semi-autobiographical horror visual novel about unhealthy relationships. Can you help Alsie save her relationship from ruin?
The vibe of a typical Russian train is conveyed through illustrations, sounds, and characters. So, hold your seat on the train!
A compilation of 12 small literary games about humans meeting and missing one another. Explore these experimental experiences that were made on a monthly basis over the course of a year.
Dull Grey is an award-winning visual novel about growing up. Experience an emotional story of a mother and son in a dystopian world, make simple but meaningful choices and discover multiple endings. Will you see your story unfold in full colour?
A cozy pixel art visual novel set aboard a train winding through Japan. Choose your responses, uncover each passenger's story, and discover what quietly connects them all in this short story.
You are a soul, ready for your next lifetime on earth. To prepare for incarnation, you visit the Interdimensional Museum to remember your personalities from past lives. Tour the museum artifacts, remember who you were, and when you're ready, the museum will reveal your next life to you.
Christian Tyler is ready to investigate a new case! Uncover the mystery of the tourist town of Alkelano in our new visual novel.
A philosophical interactive visual novel about everyday interactions
You've had the same dream all week: a school field trip to a zoo you can't leave, where the lions always find you in the end. Wander the zoo exhibits, make your choices, and search for the way out. A short, hand-painted interactive story about a recurring dream, and finally resolving it.
Run-based story game. Which mistakes would you repeat if you could?
Scriptur is a kinetic visual novel featuring original artworks, soundtrack, and characters. You woke up on the train, knowing not how you ended up in it and where it was going. What is the secret behind all this? Will it be possible to reveal it and restore the memories of what happened?
Work. Sleep. Repeat. Days blur together, and colors fade... until everything is blank. In this point-and-click story, escape monotony and repaint your canvas with new colors.
Step into the role of Esme, an AI built by Annie but built for what purpose? Evolve and learn by solving visual puzzles accompanied by beautiful hand-drawn artwork. Learn all about Annie's life, befriend her, and grow together.
A boy and an old man stand in front a pond, waiting for a swan's song. Meanwhile, they talk about life, death, and the passage of time.
Board the Trans-Siberian railroad and travel 9,289 km from Moscow to Vladivostok. Clash with a vibrant culture as you meet people as strange to you as you are to them. Journey into a standalone Wanderlust adventure from the makers of The Witcher.
Chess. Love. Destiny. All the same things, really.
Three brothers come back to the house of a father none of them loves: one for the money, one for the truth, one to save them all. Something terrible is about to happen here. Dostoevsky's whole novel, word for word.
"How about a drink?" In this heartwarming, conversation-driven visual novel, you step into the role of the leader of a hot spring drinking club. You'll help its colorful members navigate personal troubles, sometimes with the aid of a drink or two, and see their challenges through to resolution.
A story-rich coming-of-age experience told through a 2004 desktop, where friendships, music, and late-night conversations shape who you become. Explore chats, drama, mini-games, and the early internet in a branching story about growing up, making mistakes, and finding your place.
Born with a birth defect that he hates, Kakeru struggles with severe anxiety and depression. Guide his timid decisions as he takes a brave step into a new world - joining his school's music club, making unexpected and inspiring new connections, and daring to dream again.
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
这是属于不怎么开朗的我们,充满逃避、畏缩、胆怯、不切实际的单恋故事。 属于你的故事结局将会如何,由你的选择而定。
A visual novel about mental health, depression, and self-love. Play as Amatista, a young woman trapped in isolation, as she begins a journey she never asked for. Every choice shapes the story. Fully accessible for blind and visually impaired players.
A visual novel played on a pixel-art fake desktop. Aya lives in the chat window of an app you just installed. Pick your replies, poke through the desktop she lives on and watch her notice what you open. Uninstall.exe works whenever you want. The longer you stay, the harder she is to leave.
Aozora Haru, a troubled, recently orphaned art student, finds it hard to attach much meaning to many of the things in his life. Through the meaningful bonds he has created with the people close to him, however, he begins to understand that life is much more important than it initially seems.
A ~1 hour short narrative game about a friendship that spans two lifetimes. Serious, funny, weird, maybe heartbreaking.
Faced with evil... would you pull the trigger? Tyrania Enforcers is a story-driven visual novel exploring morality, duty, and the cost of enforcing order in a world on the brink of conflict.
No Longer Home is a game about letting go of the life you've built due to circumstances beyond your control. Immerse yourself in the lives of Bo and Ao and learn about their dreams, frustrations and fears. Welcome the magic of the everyday and somewhat extraordinary.
“Lone Bird in the Tree” is an adventure game with male and female versions of each of the four characters. The story alternates between the “future” of the main character, who is deeply traumatized by the grief of his/her best friend, and the “story leading up to the loss of their best friend”.
don't break your oath
Be the person you needed. Brew tea, listen well, and guide branching stories in a narrative slice-of-life about showing up when it matters. No perfect answers. Only your choices and what they set in motion.
Promote your game here: [email protected]