Memories of East Coast
An immersive visual novel experience that brings you on a journey through memory, nostalgia, and guilt.
The top results based on the latest update are Homunculus Hotel [Score: 1.1], Guilt Free [Score: 1.1] and 记忆收藏家 · The Memory Mender [Score: 1.1] The top rated games you can find here are 他人世界末 On-looker [SteamPeek Rating: 7.4] ranked #28, Wednesdays [SteamPeek Rating: 5.6] ranked #5 and Chihiro Himukai Always Walks Away [SteamPeek Rating: 5.5] ranked #23 Also don't forget to check the newest releases Imagine We Were Human [Release date: 2026-07-10] ranked #9, LifeSimOS [Release date: 2026-04-17] ranked #25 and Past Spirals to Present [Release date: 2026-03-18] ranked #12 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Chihiro Himukai Always Walks Away [SteamPeek Rating: 5.5] ranked #23, 他人世界末 On-looker [SteamPeek Rating: 7.4] ranked #28 and oath [SteamPeek Rating: 4.4] ranked #35.
An immersive visual novel experience that brings you on a journey through memory, nostalgia, and guilt.
Explore the dreams of the Homunculus Hotel's guests in order to understand yourself.
Guilt Free is a visual novel crossed with a point and click made to offer perspective on mental health and eating disorders. Navigate a couple's rocky relationship and encounter "flaws" or "quirks" that may actually be symptomatic behaviors.
A narrative healing game. You run the Hall of Gathering Light — an old house between reality and forgetting. People come carrying memories they can't let go of. You help them repair broken memories. No fail states — your choices shape the ending. Every memory is worth keeping.
You are a censor in a nameless war, blacking out the letters of two lovers who have never met. Their whole romance lives on paper — so every word you strike is struck from the love itself. Then the letters begin, impossibly, to answer your pen. A melancholy epistolary romance. Six endings.
"The hardest part is not to speak up. It’s being heard." Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story.
A visual interactive story about Blue, who is expected to be successful at work, be a good boyfriend, and at the same time... be happy.
A semi-autobiographical horror visual novel about unhealthy relationships. Can you help Alsie save her relationship from ruin?
The vibe of a typical Russian train is conveyed through illustrations, sounds, and characters. So, hold your seat on the train!
A compilation of 12 small literary games about humans meeting and missing one another. Explore these experimental experiences that were made on a monthly basis over the course of a year.
Dull Grey is an award-winning visual novel about growing up. Experience an emotional story of a mother and son in a dystopian world, make simple but meaningful choices and discover multiple endings. Will you see your story unfold in full colour?
A cozy pixel art visual novel set aboard a train winding through Japan. Choose your responses, uncover each passenger's story, and discover what quietly connects them all.
You are a soul, ready for your next lifetime on earth. To prepare for incarnation, you visit the Interdimensional Museum to remember your personalities from past lives. Tour the museum artifacts, remember who you were, and when you're ready, the museum will reveal your next life to you.
Christian Tyler is ready to investigate a new case! Uncover the mystery of the tourist town of Alkelano in our new visual novel.
A philosophical interactive visual novel about everyday interactions
Run-based story game. Which mistakes would you repeat if you could?
Scriptur is a kinetic visual novel featuring original artworks, soundtrack, and characters. You woke up on the train, knowing not how you ended up in it and where it was going. What is the secret behind all this? Will it be possible to reveal it and restore the memories of what happened?
Work. Sleep. Repeat. Days blur together, and colors fade... until everything is blank. In this point-and-click story, escape monotony and repaint your canvas with new colors.
Step into the role of Esme, an AI built by Annie but built for what purpose? Evolve and learn by solving visual puzzles accompanied by beautiful hand-drawn artwork. Learn all about Annie's life, befriend her, and grow together.
A boy and an old man stand in front a pond, waiting for a swan's song. Meanwhile, they talk about life, death, and the passage of time.
Board the Trans-Siberian railroad and travel 9,289 km from Moscow to Vladivostok. Clash with a vibrant culture as you meet people as strange to you as you are to them. Journey into a standalone Wanderlust adventure from the makers of The Witcher.
Chess. Love. Destiny. All the same things, really.
"How about a drink?" In this heartwarming, conversation-driven visual novel, you step into the role of the leader of a hot spring drinking club. You'll help its colorful members navigate personal troubles, sometimes with the aid of a drink or two, and see their challenges through to resolution.
Chihiro Himukai can't hold down a job... A sweet visual novel about two people finding each other after slipping apart.
What is the biggest variable in a relationship? Is it "him"? Or is it the "him in her heart"? May this little story serve as a blade, dissecting the "possessiveness" and "desire to control" in a relationship. What exactly gives rise to them?
A story-rich coming-of-age experience told through a 2004 desktop, where friendships, music, and late-night conversations shape who you become. Explore chats, drama, mini-games, and the early internet in a branching story about growing up, making mistakes, and finding your place.
Born with a birth defect that he hates, Kakeru struggles with severe anxiety and depression. Guide his timid decisions as he takes a brave step into a new world - joining his school's music club, making unexpected and inspiring new connections, and daring to dream again.
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
这是属于不怎么开朗的我们,充满逃避、畏缩、胆怯、不切实际的单恋故事。 属于你的故事结局将会如何,由你的选择而定。
A visual novel about mental health, depression, and self-love. Play as Amatista, a young woman trapped in isolation, as she begins a journey she never asked for. Every choice shapes the story. Fully accessible for blind and visually impaired players.
Aozora Haru, a troubled, recently orphaned art student, finds it hard to attach much meaning to many of the things in his life. Through the meaningful bonds he has created with the people close to him, however, he begins to understand that life is much more important than it initially seems.
A ~1 hour short narrative game about a friendship that spans two lifetimes. Serious, funny, weird, maybe heartbreaking.
No Longer Home is a game about letting go of the life you've built due to circumstances beyond your control. Immerse yourself in the lives of Bo and Ao and learn about their dreams, frustrations and fears. Welcome the magic of the everyday and somewhat extraordinary.
Faced with evil... would you pull the trigger? Tyrania Enforcers is a story-driven visual novel exploring morality, duty, and the cost of enforcing order in a world on the brink of conflict.
“Lone Bird in the Tree” is an ADV with male and female versions of each of the four characters. The story alternates between the “future” of the main character, who is deeply traumatized by the grief of his/her best friend, and the “story leading up to the loss of his/her best friend”.
don't break your oath
Be the person you needed. Brew tea, listen well, and guide branching stories in a narrative slice-of-life about showing up when it matters. No perfect answers. Only your choices and what they set in motion.
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