ZAMOK
5 stories of students in a dying dorm
The top results based on the latest update are The Things I Left Behind [Score: 1.0], Below the Underworld [Score: 1.0] and Eschaton [Score: 1.0] The top rated games you can find here are The Beginner's Guide [SteamPeek Rating: 8.5] ranked #8, Eschaton [SteamPeek Rating: 4.5] ranked #3 and Faded Grey [SteamPeek Rating: 4.0] ranked #31 Also don't forget to check the newest releases 808 [Release date: 2026-06-22] ranked #11, Flat 207 [Release date: 2026-05-12] ranked #32 and VIDEO CHAPEL [Release date: 2026-04-24] ranked #26
5 stories of students in a dying dorm
A first-person narrative adventure where you explore dreamlike places, solve light puzzles, and confront shadow figures that are echoes of yourself. A melancholic journey through memory, regret, and acceptance.
Below the Underworld is a story-driven, artistic walking simulator where you play as Jing, a boy shaped by childhood bullying and trauma. Guided by light, you explore surreal dreamscapes, confront symbolic inner shadows, on a journey of fear, memory, and healing.
Eschaton is a short, experimental, surreal first-person exploration game. Explore the 'aftermath' of a cult ritual in the grounds of a manor in the remote and picturesque Scottish Highlands.
Your memories are fracturing. Explore an evocative story of love and loss through shifting realities. Solve puzzles to hold on to the moments that define you before they vanish forever.
RAIN DOGS is a single-player, narrative experience set in a reflection of the urban sprawl you used to call home. Explore and interact with other prisoners of this throw-away society to learn more about why you were put here and what your path forward will be.
First-person boat through the River of Wangchuan, lantern in hand—cut through the fog and chase scattered memory shards. You ferry a General toward the far shore, only to witness the massacre he committed to resurrect the Princess. In the end, who are you—the ferryman, or the General himself?
A first-person anti-utopian adventure blending puzzles and psychological horror. Explore a surreal Eastern European world where a train becomes a gateway to memories and distorted realities.
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
You've been invited to participate in a study for the newly developed Circadial pills, a medicine designed to remedy your life-long insomnia. Explore the empty halls of the facility and the landscapes of your dreams to uncover the source of your night terrors. You will never be the same.
In this experimental singleplayer 3D horror game, a man struggles with adopting a familiar child off the street while outrunning the consequences of an agreement he made with his nightmarish stalker.
808 explores the memories that define us and what happens when they're taken away. It's a surreal game about love, loss, and a difficult choice: the pain of authenticity, or the peace of self forgetfulness.
An obscure collection of 8 surreal and dark horror games.
I thought that hand was pulling me out of a nightmare and back into reality. Soon, I’ll realize—it only dragged me into another nightmare: “Rosepine Hotel”
Back Then is a first-person narrative game taking place in the mind of Thomas Eilian, an elderly writer diagnosed with Alzheimer's Disease.
You have stumbled upon a museum you might have not intended to find. But it called to you. And you realized you ended up someplace…roiling…alive. If you interact with the art, some speak while others hold bygone echoes. You’ve heeded the call. It’s up to you now to explore.
Are you really reading this to find out more? ...FINE! If you DO buy this game, expect me to narrate in your ear for around 2 hours about your poor life choices, all while I'll try to create something resembling a game for you to walk around in.
Step into the space between subconscious and reality. Explore strange liminal worlds, solve sound-driven puzzles, and unravel the secrets behind the enigmatic device left by a vanished scientist.
You awaken at the bottom of a rusted pit, another forgotten machine amongst a pile of those who came before. On your right, an extendable grappling claw, and on your left, a melted screen. You are given only one goal - reach the light above.
Karpatia is a first-person story-driven mystery. Bring pictures to life by matching them with the world, explore an eerie yet home-like castle, unveil its hidden nature and return your lost little brother. If the castle let you.
Welcome to Memphis, a city you can only visit once. A place where dreamers and the dead dance. Explore Memphis in the first person, uncover mysteries, and maybe even learn a bit more about yourself. You can’t bring any friends, but everyone you need is already here. This is the trip of a lifetime.
Have you ever wondered what it would be like to become an Intercontinental Ballistic Missile? A psychological horror experience focusing on immersion, storytelling and audiovisual torment.
"All Songs are from the King," a haunting psychological horror experience that transcends traditional gaming boundaries.
A Deep Rest is a collection of short stories about men and their relationship with mental health and depression. Taking control of a different character in each story, you will experience life from their perspective. See the problems and issues they face and help them find ways to be alright again.
FOR GOD'S SAKE, HELP HIM! is a tiny, surreal first-person art "game" about what it's like. your goal is singular and simple: try to help him, however you can... if you can. that's a tall order considering you're both in a blank void and he's being crushed over and over.
What if walls could answer? Whatever that means, you’ll explore the memories of a neurotic scientist resolving puzzles that could help his mental state, discovering different endings of his life.
VIDEO CHAPEL is a virtual art installation by Jonathan Turner and Marsia Alexander-Clarke. Through First Person and VR, users can explore the secrets of a sprawling exhibition environment offering new interpretations, freedoms, and constraints.
In Bird, collect hand-drawn animations and recorded interviews to reveal the heart-wrenching true story of Darrell Fair, an artist and activist wrongfully convicted in 1998 and still fighting for his freedom. Bird is an intimate, artistic journey that asks what would you do to set a caged bird free?
Hitchhiker is a mystery game set along lost highways, where your goal is to solve the puzzle of your own backstory.
A first-person puzzle game where you master the art of lights and shadows while restoring the lost balance between two deities.
You have been hired as a Death Record Keeper and have become a partner in the game of Eternal Death. The only problems bothering you are just a few minor ones: Who are you? What do you want to do? Is today the first day or the last day?
A short find it game that helps you make sense of a tragic accident as you uncover a piece of the story with each item found.
A surrealist exploration of the mind of a man trapped in a room. Part game, part short film, part disaster, Flat 207 is a cursed video game with no traditional game mechanics that takes roughly 40 minutes to finish.
A story-rich quiet horror set aboard a narrowboat in Northern England. Follow Caroline Miller's descent into an increasingly twisted reality as she searches for her missing husband
The Honours Project is an autobiographical walking simulator. Enjoy a narrative experience, adventuring through dream-like levels, solving an occasional puzzle and listening to the dark and sometimes comical dialogue that acts as a commentary about being a student and game development.
'Escape House' is a short (around 30 minutes), walking simulator game wherein the player is paid to partake in an experimental, real-world video game which is currently in development and not yet accessible to the public. Will you partake, and at what cost?
Return to a forgotten island and uncover the memories you tried to bury. Why did your grandfather really call you back?
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