A Game About You
Navigate a uniquely crafted world, collect poorly hand drawn creatures, meet interesting opinionated characters and get to know someone in a short personal narrative experience.
The top results based on the latest update are The Walks We Used To Take [Score: 1.0], Frog Bard [Score: 0.9] and Out On The Water [Score: 0.9] The top rated games you can find here are The Beginner's Guide [SteamPeek Rating: 8.5] ranked #4, Gone Home [SteamPeek Rating: 7.2] ranked #8 and Proteus [SteamPeek Rating: 6.0] ranked #6 Also don't forget to check the newest releases Atuel [Release date: 2025-06-30] ranked #12, The End of Gameplay [Release date: 2025-05-12] ranked #35 and Frog Bard [Release date: 2025-04-07] ranked #2 While it is tempting to play with the newest and the best, there might be some other gems in the results, like Atuel [SteamPeek Rating: 5.0] ranked #12, Thirty Flights of Loving [SteamPeek Rating: 5.0] ranked #24 and Dear Esther: Landmark Edition [SteamPeek Rating: 5.5] ranked #36.
Navigate a uniquely crafted world, collect poorly hand drawn creatures, meet interesting opinionated characters and get to know someone in a short personal narrative experience.
âThe Walks We Used To Takeâ is a semi-autobiographical walking simulator by Junebug about their relationship with their father. Walk through a landscape of metaphor while listening to voice messages scattered along the way: voice messages attempting to convey a difficult but important truth.
Frog Bard is a short, poetic experience about finding inspiration in the world around you. Explore a simple forest and perform reflective ballads as you travel from inn to inn.
Out On The Water is a short, meditative journey through memory and grief that tells the story of an inattentive father and his last chance to connect with his children. Set adrift in quiet waters that represent each child, catch strange memory fish to uncover the past and face regrets.
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
To My Best Friend is a first-person exploratory narrative experience delivering an emotional story. Made to be experienced in one sitting, it offers something you can return to, revisit, and think on whenever you feel like you need to remember the good times life has to offer.
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it.
A collection of surreal tales, each connected to a stored-away object from childhood. Pick one to follow the moon, feed a hungry lizard or build a peculiar cabinet.
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Explore a familiar world that can never be fully understood.
A game about presence.
Carry Onward is a narrative gameplay short that follows a grieving man as he packs up his home. Immerse yourself in his thoughts and emotions by interacting with items, which shape his internal state. Experience the transformative power of memories and the hope that arises from embracing change.
Atuel is an award-winning surrealist documentary game in which you explore beautiful, dreamlike landscapes inspired by the topography and wildlife of the Atuel River Valley in Argentina.
A short interactive story about parenthood.
Mayfly is an eerie story-based quiet horror set aboard a narrowboat in Northern England. Upon waking alone to find your husband is missing you find yourself weaving through a shifting, unstable reality as you search your confined surroundings in this focussed narrative exploration game.
"Before the beginning, Time and Nothingness dancedâŠ" Become Nocta, the Embodiment of Time, and safeguard Creation from the abyssal hands of the Void in an original cosmic creation myth. Hand-drawn stained-glass art by è±ćăă (Karindrops). Wishlist now!
Welcome to Press a Button Simulator: a new and exciting twist on modern video games. Gone is the time of tryhards and sweats, and in is the new age of only pressing a button! Will you find all the secrets? Of course not! There is only one: You get to press a button!
Lose yourself in an immersive story, as you follow a man coming to terms with terminal cancer. Explore a surreal world from a first-person perspective. Revisit both new and old memories and follow along as he discovers The Secrets of Hope
Are you really reading this to find out more? ...FINE! If you DO buy this game, expect me to narrate in your ear for around 2 hours about your poor life choices, all while I'll try to create something resembling a game for you to walk around in.
Rescued at birth from a life of bondage, Eddie resolves to win his motherâs freedom from the tyranny of his father by defeating him when they meet in the arena. Join Eddie as he fights for his life in this non-combat adventure to dethrone a champion and rescue a slave.
The Appraiser is a short, first person narrative game. As an art appraiser you will sell the art collection of a dying man. Each painting is by 4 famed artist. They have a story to tell you, but only if you choose to listen.
Aevitas: Last Light is a short atmospheric platforming journey about atrophy, loss, and acceptance. Help a young moth to follow the light, don't lose hope as your powers wane and find new ways to navigate this visually stunning, hand-crafted 2D-platformer.
A short narrative exploration game where you become a Neural Diver Assistant somewhere in the future. Explore the depth of a corrupted mind by patient S02, talk to thoughts to get hints about the patients life and solve mental puzzles. Uncover the hidden truth layer by layer.
The Tedium and You is an experimental first-person boredom simulator. Getting points is easy: just walk back and forth across a boring hallway. But that likely won't hold your interest. Explore the facility instead to find that the more you see, the less you know.
This surprising first-person story tells the tale of a heist gone wrong. Encounter high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at.
Traverse a harmonious hand painted forest in this first person hike. âïžThe trees guide you with gentle whispers, as you explore a philosophical story.
ABANTO is a magical realist narrative experience where you explore the ego of a torero, making decisions within his memories that shape his past and reveal the reason behind his death.
Sayonara Okaasan is an interactive abstract poem about saying goodbye to a mother and exploring life and death.
A 2.5D side scrolling, walking sim set in outback Australia. Play as a man whose childhood house has burnt down. He is walking to the house see if anything can be salvaged. Whist walking and talking on the phone to his wife the childhood memories come flooding in...
Explore the mind of your loved one trapped in a coma and recover her memories across shifting moments in time to bring her back.
A minimalist journey though life.
Help Lily use her imagination to unlock her memories and relive the events of a night that changed her life. Discover what happened and what is 103.
The Memories That Shape Us is a narrative video game that lasts about two hours. Find the Memory Capsules to uncover the story of a personâs life from childhood to adulthood, all the joys, all the struggles, and all the lessons. How much can one take before theyâve had enough?
A child and a mysterious creature explore a magical world where every corner hides a surprise. Meet curious characters, experiment with inventive puzzles, and discover a story of friendship, transformation, and nature.
Time is the only thing we can't resist. Some people and things will never be found once they are lost. In the dark, a man was walking alone. The moment when you turn back, don't forget the place where came from!
droqen's desperate attempt to explain, or explore, or understand the true meaning of "kill gameplay."
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
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