Animount has been seized by Drammul, the Lizard King, and his army. The only one capable of stopping them is Oro, the serpent. Trapped in a cycle of reincarnation, choose Scrolls, skills and equipments, and join powerful Sects in this Auto-Battler Roguelike to defeat Drammul and save Animount.
Wildpath is a single-player roguelite autobattler where you choose a Hero, bond with an animal Companion, recruit Wildfolk and build an army to conquer a branching path of battles and bosses.
Welcome to the arena! An auto battler with lite "idle" game mechanics. Defeat bosses to earn resources and power up. Invest in a complex skill tree and dig for ancient relics. Earn glory from righteous combat and spend it on permanent upgrades that ramp up the pace and excitement every run.
An MMO idle cultivation RPG grounded in unique systems and intentional randomness. Your characters meditate, break through cultivation realms, explore, master powerful techniques, collect legendary treasures, and ascend from mortal to immortal.
Forge every blade with your own hands. Build your sword formation, battle demons from all sides, and protect the one who waits for you — a heartwarming wuxia journey of crafting, roguelite runs and auto-battles.
An incremental action game set across the seas. Lead a party of 5 Heroes, upgrade your heroes and mounts, unlock 16 powerful skills, and build your skill tree as you fight through 35 levels of sea monsters. Defeat giant bosses and tame them as mounts for your next adven
Though its halls have fallen silent, the sect's legacy is yours to rebuild. Lead distinct disciples, form a party of five, and see every plan tested in automatic battles across six domains.
An idle xianxia game about clawing your way from a nobody to a god. Sit, absorb Qi, break through realms, die - and come back stronger. Every death unlocks new paths, races, and systems. Defy the heavens one life at a time... then conquer galaxies, universes and... more?
An incremental idle RPG focused on hero management, buildcraft, optimization, and long-term progression. Develop powerful heroes, push them through the endless Eternal Strife, and immortalize them in asynchronous PvP where their legacy strengthens future generations.
Turn a handful of heroes into a massive legion! Legionbound is a casual retro RPG autobattler where you recruit heroes, discover class synergies, forge powerful Ascensions, and battle through hordes of enemies across replayable roguelite runs.
Vanguard Monsters is a run-based creature raising roguelike autobattler. Hatch a team, evolve them to more powerful forms, and collect gear to defeat the endless forces of the encroaching void.
A roguelike where you automate combat. Combine skills and conditions to find your own optimal solution! No complicated controls at all!! Sit back with a coffee and watch the beautiful battles you've crafted unfold! Utilize a variety of skills, conditions, and relics to craft the ultimate build!
The Cinder Throne is an Idler RPG where you passively kill enemies, level up, loot enemies, change pieces of equipment and find spells. Create powerfull synergies. Rebirth and come back stronger than ever
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
An idle incremental adventure. Fight monsters, buy upgrades, recruit a party, craft equipment, join a faction, battle across different regions, and complete hundreds of rewards. Unlock a variety of fun features and use them to make your numbers go up!
A single-player roguelite autobattler built almost entirely with AI. Pick a fighter, climb 20 battles to a final boss, and win in the build you assemble: 12 weapons, 24 classes, 53 subspecs, 247 skills. Go deep on one path or sprawl across many and break the game open.
A fantasy auto-battler with roguelike elements. With 56 units and 72 trait variants in both factions, every run is unique. Construct your best team, manage your economy and choose key battles to retry. How will you sculpt your path to victory?
A singleplayer roguelike autobattler/autochess. Draft a team of champions with synergizing traits that automatically fight your enemies. Carefully position your units and strategically place items. Tailor your gameplay by choosing your battles, finding special events, and discovering unique boons.
Fishing Cat - An Incremental Fishing Game is an active incremental game where you cast your line, reel in the big catches, and build your fortune one fish at a time.
An incremental roguelite auto-battler. Build a persistent army, program its tactics with Gambits, and take a fallen kingdom back one flag at a time across zones that never stop scaling. Retreat, bank what you earned, come back stronger. Deep prestige, an endless Tower, and King of the Hill.
Undead army fills the world, and we are trapped in the cave of an ancient god. Roguelike strategic defense! Use your resources wisely, lead your soldiers, and unite the survivors. Ultimately, turn your cave into a fortress capable of defeating the undead king. The fate of the world is in your hands.
Make’Em Mayhem blends autobattler and roguelike elements where every run is a deadly spectacle. Thrown into the King’s Royal Cup, you must summon heroes across the multiverse. Gamble, wager in the black market, hunt prisoners, and survive brutal trials. Win the Cup to find the truth to the mayhem.
A roguelite army-builder auto battler where every choice matters. Shape your path through battles, merchants, and risky trades, build powerful synergies, and create a new strategy every run.
A peaceful demon castle is attacked daily by heroes who smash walls and defeat monsters, turning it into a hunting ground. As the Demon Lord, you summon and evolve monsters to defend your home and stop the relentless heroes.
Rule as the Demon Lord in a dark fantasy roguelike auto-battler. Recruit AI-driven demons who talk back, build deadly class synergies, equip relics, and survive brutal heroes, bosses, and events.
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Node Crown is a roguelite focused on building a node-based kingdom. Quick runs designed for replayability, deep synergies, hundreds of nodes, and builds that make every run unique - you will find it here! Have fun!
Unleash the power of specialized towers to annihilate hordes of monsters in this idle game with roguelike elements. Collect gold, level up your towers, face powerful bosses, and refine your strategy with an evolving skill tree.
Cultivation Tower is a 2D xianxia idle incremental auto-battler. Summon projections and cultivation allies, invest Spirit Stones in upgrades and Methods, collect Treasures that persist through rebirth, and climb toward higher realms and tougher floors.
Pixel-art meets 2.5D battles in this strategy-driven, loot-focused roguelite RPG. Build your own team, master countless skill combinations, and collect gear with endless randomized options. No two strategies are ever the same—unleash your tactics and carve your path to infinite victory!
A roguelite deckbuilder where your cards are a living army. Summon units onto a single lane in real time, manage your mana, and let a clean deterministic battle play out. Forge a Swarm, a blessed elite, or a spreading plague — then climb.
A dark fantasy squad-builder where units are living cards. Draft recruits, shape your build, and stack synergies, then watch real-time auto-battles play out. Meta progression carries over, so every run starts stronger and goes deeper.
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